On 5 December 2013 10:40, Dirk <bigengin...@gmail.com> wrote:

> But showing and moving machine and vises is a minor thing compared to
> material removal I think. Although I don't think it is trivial.

I wonder if a voxel-based approach is simpler, but it rather depends
on the required precision.
If 1mm voxels on a 100mm cube give a good enough preview then you only
need 125kB of data.
If you want to simulate 1' cubes to 0.001" then you start looking at
200GB of data.


-- 
atp
If you can't fix it, you don't own it.
http://www.ifixit.com/Manifesto

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