On 5 December 2013 10:40, Dirk <bigengin...@gmail.com> wrote: > But showing and moving machine and vises is a minor thing compared to > material removal I think. Although I don't think it is trivial.
I wonder if a voxel-based approach is simpler, but it rather depends on the required precision. If 1mm voxels on a 100mm cube give a good enough preview then you only need 125kB of data. If you want to simulate 1' cubes to 0.001" then you start looking at 200GB of data. -- atp If you can't fix it, you don't own it. http://www.ifixit.com/Manifesto ------------------------------------------------------------------------------ Sponsored by Intel(R) XDK Develop, test and display web and hybrid apps with a single code base. Download it for free now! http://pubads.g.doubleclick.net/gampad/clk?id=111408631&iu=/4140/ostg.clktrk _______________________________________________ Emc-users mailing list Emc-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-users