hello, you mean that i can create my own .c file with the kinematic which i need. i can too edit the file trivialkins.c but if i edit it probably i wont able to compile that file in trivialkins.ko. i say this because i tried to install genserkins.c with few changes and it showed me a lot of warnings, then my file didn´t run. i tried to return to the original file but that appeared like that was bad. I am worried because maybe i could damage the trivkins files what do you think about this? how can i specify the .ko file that will compile my file?
do you refer to the implementation details section? El lun., 29 de oct. de 2018 a la(s) 15:07, andy pugh (bodge...@gmail.com) escribió: > On Mon, 29 Oct 2018 at 18:27, yomin estiven jaramillo munera > <yejm...@gmail.com> wrote: > > > > Hi andy, thank you for answer me > > where can I find the .c file? > > If your robot uses unconventional kinematics then you need to write the > file. > > Simplest is probably to start with trivkins.c and edit it. > > Your file simply needs to export the 4 functions described in section > 4 of the documentation page. > > -- > atp > "A motorcycle is a bicycle with a pandemonium attachment and is > designed for the especial use of mechanical geniuses, daredevils and > lunatics." > — George Fitch, Atlanta Constitution Newspaper, 1916 > > > _______________________________________________ > Emc-users mailing list > Emc-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/emc-users > _______________________________________________ Emc-users mailing list Emc-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-users