What is the simplest/best supported API to use to create a window for OpenGL in Emscripten? I'm adapting an application that uses GLES2 for rendering. It's using X11/GLX right now, but that is overcomplicated and not well supported. I can switch to SDL, but I would rather not use SDL if that's the only thing I'm using it for. I'm looking at using either GLFW or EGL, which would be the better choice? Also, is the wiki page on EGL still up to date as far as what is/is not supported?
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