What is the simplest/best supported API to use to create a window for 
OpenGL in Emscripten? I'm adapting an application that uses GLES2 for 
rendering. It's using X11/GLX right now, but that is overcomplicated and 
not well supported. I can switch to SDL, but I would rather not use SDL if 
that's the only thing I'm using it for. I'm looking at using either GLFW or 
EGL, which would be the better choice? Also, is the wiki page on EGL still 
up to date as far as what is/is not supported?

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