Hello everyone!

I'm very proud to announce we've just released the first beta of Minko 3, 
our new 3D/game engine targeting HTML5, iOS, Android, Windows, OSX and 
Linux.
*It's 100% free, open source and relies only on standards.*
*It's 1 000 000 lines of code, working right in your browser thanks to 
Emscripten*:

   - *HTML5, iOS, Android, Windows, OS X and Linux targets* through our 
   complete cross-platform, extensible and configurable build system.
   - The Minko 3D graphics engine with support for a *scene/components API, 
   über-shaders, scripting and so much more…*
   - Support for *70+ 2D/3D file formats*.
   - Support for the Bullet physics engine.
   - Support for the *Leap Motion and Oculus Rift devices*.
   - A custom hardware accelerated *particles* engine.
   - Preliminary support for Lua scripting.
   - Support of Visual Studio 2013, Xcode and GNU Make
   - A custom and extensible scene (de)serializer with dedicated file 
   formats for scenes, materials, etc…
   - Massive documentation, with a *full developer reference, 50+ tutorials 
   and a dozen example projects*.

We've integrated Emscripten deep inside our build system, so targeting 
HTML5 is as easy as possible.
If you wanna get started: 

http://doc.v3.minko.io/wiki/Getting_started_with_Minko_3_beta_1

Make sure you also check Minko Studio, our 3D world editor that can publish 
optimized 3D files for the web and mobiles:

http://minko.io/studio/

Feedback appreciated!

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