Hello everyone! I'm very proud to announce we've just released the first beta of Minko 3, our new 3D/game engine targeting HTML5, iOS, Android, Windows, OSX and Linux. *It's 100% free, open source and relies only on standards.* *It's 1 000 000 lines of code, working right in your browser thanks to Emscripten*:
- *HTML5, iOS, Android, Windows, OS X and Linux targets* through our complete cross-platform, extensible and configurable build system. - The Minko 3D graphics engine with support for a *scene/components API, über-shaders, scripting and so much more…* - Support for *70+ 2D/3D file formats*. - Support for the Bullet physics engine. - Support for the *Leap Motion and Oculus Rift devices*. - A custom hardware accelerated *particles* engine. - Preliminary support for Lua scripting. - Support of Visual Studio 2013, Xcode and GNU Make - A custom and extensible scene (de)serializer with dedicated file formats for scenes, materials, etc… - Massive documentation, with a *full developer reference, 50+ tutorials and a dozen example projects*. We've integrated Emscripten deep inside our build system, so targeting HTML5 is as easy as possible. If you wanna get started: http://doc.v3.minko.io/wiki/Getting_started_with_Minko_3_beta_1 Make sure you also check Minko Studio, our 3D world editor that can publish optimized 3D files for the web and mobiles: http://minko.io/studio/ Feedback appreciated! -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
