Cool stuff.  How does object destruction work?  I see the "TODO" on the
wiki -- is that a documentation TODO or an implementation TODO?

Does this deprecate the old bindings generator?







On Wed, Apr 23, 2014 at 6:02 PM, Alon Zakai <[email protected]> wrote:

> There is a new tool for gluing together C++ and JS, the WebIDL binder,
>
> https://github.com/kripken/emscripten/wiki/WebIDL-Binder
>
> Details are in that link.
>
> I've been testing the tool on ammo.js (port of bullet), along with a major
> update of ammo to latest upstream bullet and latest emscripten. See an
> update here
>
> https://github.com/kripken/ammo.js/issues/60
>
> In particular, we need help from people using ammo.js to test the new
> build and add the interfaces they want to be bound, as the new bindings
> generator requires an IDL file to declare what is actually bound (see
> details in that link, and the previous one). Basically, the new approach
> will lead to smaller and faster builds, but the IDL files need to be
> written; the current file has everything needed for the ammo test suite and
> the WebGL demo.
>
> - Alon
>
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-- 
Chad Austin
Technical Director, IMVU
http://engineering.imvu.com <http://www.imvu.com/members/Chad/>
http://chadaustin.me

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