Cool stuff. How does object destruction work? I see the "TODO" on the wiki -- is that a documentation TODO or an implementation TODO?
Does this deprecate the old bindings generator? On Wed, Apr 23, 2014 at 6:02 PM, Alon Zakai <[email protected]> wrote: > There is a new tool for gluing together C++ and JS, the WebIDL binder, > > https://github.com/kripken/emscripten/wiki/WebIDL-Binder > > Details are in that link. > > I've been testing the tool on ammo.js (port of bullet), along with a major > update of ammo to latest upstream bullet and latest emscripten. See an > update here > > https://github.com/kripken/ammo.js/issues/60 > > In particular, we need help from people using ammo.js to test the new > build and add the interfaces they want to be bound, as the new bindings > generator requires an IDL file to declare what is actually bound (see > details in that link, and the previous one). Basically, the new approach > will lead to smaller and faster builds, but the IDL files need to be > written; the current file has everything needed for the ammo test suite and > the WebGL demo. > > - Alon > > -- > You received this message because you are subscribed to the Google Groups > "emscripten-discuss" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > For more options, visit https://groups.google.com/d/optout. > -- Chad Austin Technical Director, IMVU http://engineering.imvu.com <http://www.imvu.com/members/Chad/> http://chadaustin.me -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
