Well its a nice thought but the issue will most likely be that then
the application gets broken and doesn't do what it would normally do
;). I need the UNALIGNED_MEMORY fix in combination with a notification
for actual unaligned accesses.

On Thu, May 8, 2014 at 2:11 PM, Jukka Jylänki <[email protected]> wrote:
> Hmm, looking at the current code, as a quick manual fix you could try
> compiling with -s SAFE_HEAP=1, and then going to the output file and editing
> the generated functions SAFE_HEAP_LOAD and SAFE_HEAP_STORE to just
> 'console.error()' instead of 'abort()'. Does that work?
>
>
> 2014-05-08 14:39 GMT+03:00 Christoph Husse <[email protected]>:
>
>> EWWW!!!
>>
>> Looks like I have alignment issues (and well... my code too xD).
>>
>> So I have now worked a lot on the sources to have the same types on
>> all platforms, compile by using a single "cpp" file, etc... And I also
>> got the emscripten options like SAFE_HEAP really to work.
>> After executing the thing with Node.js I see that I have unaligned
>> reads & writes. using UNALIGNED_MEMORY=1 fixes it but its slow because
>> it generates the machinery for all loads/stores while only few of them
>> are unaligned.
>>
>> Is there a way to use UNALIGNED_MEMORY while at the same time listing
>> all the places where it actually encountered an unaligned load/store?
>> That would be really helpful because right now I would have to find an
>> offending line, recompile, restart, find the next offending line,
>> etc... This would be extremely time consuimg especially since one
>> iteration may well take over 5 minutes...
>>
>> Any ideas?
>>
>> On Wed, May 7, 2014 at 9:31 AM, Jukka Jylänki <[email protected]> wrote:
>> > Emscripten/JS is a little endian platform, just like X86, so the same
>> > code
>> > paths should work for JS and X86. It is ok to test for this at runtime
>> > and
>> > do different things based on the result. Just make sure that the JS
>> > platform
>> > correctly takes the little endian path and that should be all good
>> > there.
>> >
>> >
>> > 2014-05-07 9:49 GMT+03:00 Christoph Husse <[email protected]>:
>> >>
>> >> Okay thanks for that input. Gonna try it today. Maybe SAFE_HEAP was off
>> >> because I didn't get any output.
>> >>
>> >> Besides what you have recommended, I was working on "un-stding" my
>> >> sources
>> >> yesterday with success. There are NO standard library headers and also
>> >> no
>> >> memory allocations (everything froma  static buffer) and no conditional
>> >> compilation macros... All types are the same size and sign on all
>> >> platforms
>> >> now.
>> >>
>> >> Only left is the big/little endian thing. Do you know if it is okay to
>> >> do
>> >> runtime code switches based on endianess? The code needs to take
>> >> different
>> >> paths depending on endianess... Its a very low level CPU emulator, so
>> >> there
>> >> is a lot of very platform specific low-level code in it.
>> >>
>> >>
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