I can reproduce this on Windows. In Chrome, the wave sounds perfect from
the start, and in current Firefox Nightly, the wave takes about half a
second to stabilize, and after that I get periodic short glitches in it.
There is one issue in Firefox I'm aware about regarding this:
https://bugzilla.mozilla.org/show_bug.cgi?id=848954 . Since it works in
Chrome but not in Firefox, I would directly go ahead an open up a new one
in Firefox bugzilla for that.


2014-08-20 16:47 GMT+03:00 Floh <[email protected]>:

> Hi,
>
> I've started to play around with OpenAL a bit, goal is to create a simple
> audio subsystem which can play old-school / chiptune style sound-effects
> without pre-baked wav data (may be 'rendering' the audio data on the GPU,
> I'll try both approaches, JS and GPU and see which one makes more sense).
>
> So... I hacked together a simple buffer streamer, at the moment this
> simply fills 4 kByte OpenAL buffers with a square wave, enqueues them for
> playback and recycles them after they've played. In the end these buffers
> will probably even have to be smaller to keep latency low (but there's a
> conflict with trying to avoid starving the buffer queue if the next buffer
> can't be enqueued in time, unfortunately I can't discard audio buffers
> which are already enqueued but not yet played in OpenAL).
>
> Even with this simple demo (here:
> http://floooh.github.io/oryol/SynthTest.html) I'm seeing different
> behaviour between Chrome and Firefox: Chrome plays the sound stable right
> from the start, while Firefox (at least on my OSX MBP, but I also have
> reports from others) needs a second or two for 'warmup' during which time
> there are artefacts. The buffer queue never seems to run dry though, and
> the buffer size of 4kByte at 2 bytes per sample should be good for about
> 0.1 seconds at 22kHz playback rate that I'm currently using (OpenAL should
> set the audio source to 'stopped' state after playing the last enqueued
> buffer, which doesn't seem to happen -> in this case there should be more
> then one line of 'alBufferStreamer: starting playback').
>
> Is this a known problem in Firefox's WebAudio implementation or the
> emscripten OpenAL wrapper? Should I do something differently when enqueuing
> the buffers? Should I write tickets for this? :)
>
> Cheers!
> -Floh.
>
>
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