Hello,

The last few days I've worked around a number of errors but there seems no 
way I'm getting around this one.
For some reason I'm getting this LLVM error:  Signed comparisons not yet 
supported for integer types larger than 64 bits.
Does anyone have any idea where i should start looking to fix this? This 
would help me like A LOT.

dD5762C82:UnrealEngine DtecIndustries$ 
./Engine/Build/BatchFiles/Mac/Build.sh UE4Game HTML5 Development

Setting up Mono

Building UBT...

 0 Error(s)

Building UE4Game...

Running command : Engine/Binaries/DotNET/UnrealBuildTool.exe UE4Game HTML5 
Development 

Performing 1 actions (2 in parallel)

[1/1] python UE4Game.js

INFO     root: (Emscripten: Running sanity checks)

Unsupported:   %326 = icmp slt i136 %319, 0

LLVM ERROR: Signed comparisons not yet supported for integer types larger 
than 64 bits

Traceback (most recent call last):

  File "/Applications/emsdk/emsdk_portable/emscripten/tag-1.34.3/emcc", 
line 1270, in <module>

    shared.Building.llvm_opt(final, fastcomp_opts, final + '.adsimp.bc')

  File 
"/Applications/emsdk/emsdk_portable/emscripten/tag-1.34.3/tools/shared.py", 
line 1430, in llvm_opt

    assert os.path.exists(target), 'Failed to run llvm optimizations: ' + 
output

AssertionError: Failed to run llvm optimizations: 

-------- End Detailed Actions Stats 
-----------------------------------------------------------

ERROR: UBT ERROR: Failed to produce item: 
/Users/DtecIndustries/Documents/UnrealEngine/UnrealEngine/Engine/Binaries/HTML5/UE4Game.js

Total build time: 191.61 seconds

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