Hello,
The last few days I've worked around a number of errors but there seems no
way I'm getting around this one.
For some reason I'm getting this LLVM error: Signed comparisons not yet
supported for integer types larger than 64 bits.
Does anyone have any idea where i should start looking to fix this? This
would help me like A LOT.
dD5762C82:UnrealEngine DtecIndustries$
./Engine/Build/BatchFiles/Mac/Build.sh UE4Game HTML5 Development
Setting up Mono
Building UBT...
0 Error(s)
Building UE4Game...
Running command : Engine/Binaries/DotNET/UnrealBuildTool.exe UE4Game HTML5
Development
Performing 1 actions (2 in parallel)
[1/1] python UE4Game.js
INFO root: (Emscripten: Running sanity checks)
Unsupported: %326 = icmp slt i136 %319, 0
LLVM ERROR: Signed comparisons not yet supported for integer types larger
than 64 bits
Traceback (most recent call last):
File "/Applications/emsdk/emsdk_portable/emscripten/tag-1.34.3/emcc",
line 1270, in <module>
shared.Building.llvm_opt(final, fastcomp_opts, final + '.adsimp.bc')
File
"/Applications/emsdk/emsdk_portable/emscripten/tag-1.34.3/tools/shared.py",
line 1430, in llvm_opt
assert os.path.exists(target), 'Failed to run llvm optimizations: ' +
output
AssertionError: Failed to run llvm optimizations:
-------- End Detailed Actions Stats
-----------------------------------------------------------
ERROR: UBT ERROR: Failed to produce item:
/Users/DtecIndustries/Documents/UnrealEngine/UnrealEngine/Engine/Binaries/HTML5/UE4Game.js
Total build time: 191.61 seconds
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