I could not find a flags for turbo fan, but only for "Experimental 
Javascript". Not sure about what this is.

I filed a bug. I don't think it is very clear but it can be a starting 
point.
https://code.google.com/p/chromium/issues/detail?id=520045

On Wednesday, 12 August 2015 22:51:44 UTC+2, Alon Zakai wrote:
>
> Chrome enables its TurboFan compiler when it seems asm.js content. There 
> might be a chrome flags:// option to disable TurboFan, so you can try to 
> see if flipping that matters (or maybe a commandline flag). I don't think 
> there is any logging in the console for when TurboFan is used, unlike in 
> Firefox and Edge.
>
> I would file a bug on Chrome even without a very specific testcase. It's 
> enough to provide a link and say "this site runs 3x slower in Chrome" (with 
> a way to measure speed, like an fps counter). If they need further info 
> they can ask for it, but often they can quickly triage such things 
> themselves.
>
> On Tue, Aug 11, 2015 at 11:54 PM, Laurent Pugin <[email protected] 
> <javascript:>> wrote:
>
>> Thanks for your answers. Firefox running time is indeed roughly the same 
>> as native. The reason why I thought in the first place asm was not taken 
>> into account at all in Chrome is because the execution time is three to 
>> four times slower than in Firefox but also pretty much the same as with a 
>> browser with no asm support (e.g., Safari). See it here (loading time in 
>> the console)
>>
>> http://www.verovio.org/mei-viewer-debug.xhtml?examples/downloads/Hummel_Concerto_for_trumpet.mei
>>
>> Is there a way to see in Chrome if it is actually compiling to asm?
>>
>> Otherwise I will try to isolate a test case and file a bug to Chrome if I 
>> can reproduce it.
>>
>> On Tuesday, 11 August 2015 18:46:47 UTC+2, Alon Zakai wrote:
>>>
>>> > it might be useful to file a ticket in the Chromium issue tracker
>>>
>>> I agree, it sounds like a perf bug in Chrome. Best thing is to file an 
>>> issue for them to take a look at.
>>>
>>> On Tue, Aug 11, 2015 at 8:19 AM, Floh <[email protected]> wrote:
>>>
>>>> No, sorry, no idea. I try to avoid the C++ RTTI system ;)
>>>>
>>>> I was thinking about tweaking the outlining-limit (see: 
>>>> http://mozakai.blogspot.de/2013/08/outlining-workaround-for-jits-and-big.html),
>>>>  
>>>> if the generated code contains very large functions, JS engines may not 
>>>> optimize them. I was bitten by this problem a long time ago with sqlite. 
>>>> If 
>>>> this would be a problem you would get warnings about large functions in 
>>>> the 
>>>> linker step.
>>>>
>>>> But dynamic_cast, I have no idea what the problem could be... even if 
>>>> it is used heavily I couldn't imagine what would be so expensive about it.
>>>>
>>>> Is the performance in Firefox roughly the same as a native optimized 
>>>> executable, or is this also a lot slower?
>>>>
>>>> An isolated test case might be helpful, it could actually be a more 
>>>> serious code generation issue and/or a pathological case for Google's JS 
>>>> engine (in this case it might be useful to file a ticket in the Chromium 
>>>> issue tracker).
>>>>
>>>> Cheers,
>>>> -Floh.
>>>>
>>>>
>>>> Am Dienstag, 11. August 2015 16:05:39 UTC+2 schrieb Laurent Pugin:
>>>>>
>>>>>
>>>>>> I would advice to compile your code with optimization on and -g2 
>>>>>> (preserves function names), and then use Chrome's JS profiler (part of 
>>>>>> Chrome Developer Tools panel). This should give you an idea what 
>>>>>> functions 
>>>>>> are especially slow and perhaps provide a hint which C/C++ code is the 
>>>>>> problem.
>>>>>>
>>>>>
>>>>> It seems that dynamic_cast takes quite some of the time (nearly 50%?). 
>>>>> Any thoughts?
>>>>>
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