Before I go, a few questions about symbols visibility...

Does the compiler flags -fvisibility=hidden -fvisibility-inlines-hidden 
have any effect?
Does the __attribute__(visibility(...)) have any effect?

I am wondering because at link time I get a list of undefined symbols, and 
I verified with llvm-nm that the symbols are present in the library, such 
as :

T _ZN5physx26PxSceneLimitsGeneratedInfoC1Ev

Yet Emscripted complains it can't find it :

warning: unresolved symbol: _ZN5physx26PxSceneLimitsGeneratedInfoC1Ev

I also verified I properly link with the library :

DEBUG    root: linking: ['CMakeFiles/main_webgl.dir/main.cpp.o', 
'../lib/libapplication.a', '../lib/libengine.a', '../lib/libfoundation.a', 
'../lib/li
bgame.a', '../lib/libphysx_cct.a', '../lib/libgl_render_device.a', 
'D:/dev/project/lib/physx-3.3.3-webgl-r1/Lib/libPhysX3CHECKED.a', 
'D:/dev/project
/lib/physx-3.3.3-webgl-r1/Lib/libPhysX3CommonCHECKED.a', 
'D:/dev/project/lib/physx-3.3.3-webgl-r1/Lib/libPhysX3ExtensionsCHECKED.a', 
'D:/dev/project
/lib/physx-3.3.3-webgl-r1/Lib/libPhysX3VehicleCHECKED.a', 
'D:/dev/project/lib/physx-3.3.3-webgl-r1/Lib/libPhysXVisualDebuggerSDKCHECKED.a',
 
'D:/dev/s
tingray/lib/physx-3.3.3-webgl-r1/Lib/libPxTaskCHECKED.a', 
'D:/dev/project/lib/physx-3.3.3-webgl-r1/Lib/libLowLevelCHECKED.a', 
'D:/dev/project/lib/ph
ysx-3.3.3-webgl-r1/Lib/libLowLevelClothCHECKED.a', 
'D:/dev/project/lib/physx-3.3.3-webgl-r1/Lib/libSceneQueryCHECKED.a', 
'D:/dev/project/lib/physx-3
.3.3-webgl-r1/Lib/libSimulationControllerCHECKED.a', 
'D:/dev/project/lib/physx-3.3.3-webgl-r1/Lib/libPvdRuntimeCHECKED.a', 
'D:/dev/project/lib/physx
-3.3.3-webgl-r1/Lib/libPhysXProfileSDKCHECKED.a', '../lib/liblua.a', 
'D:/dev/project/lib/emscripten-1.34.6-r0/.emscripten_cache\\libcxxabi.bc', 
'D:/d
ev/project/lib/emscripten-1.34.6-r0/.emscripten_cache\\gl.bc', 
'D:/dev/project/lib/emscripten-1.34.6-r0/.emscripten_cache\\libc-mt.bc', 
'D:/dev/stin
gray/lib/emscripten-1.34.6-r0/.emscripten_cache\\pthreads.bc', 
'D:/dev/project/lib/emscripten-1.34.6-r0/.emscripten_cache\\dlmalloc_threadsafe.bc',
 
'
D:/dev/project/lib/emscripten-1.34.6-r0/.emscripten_cache\\libcxx_noexcept.a']
...
DEBUG    root: considering archive 
D:\dev\project\lib\physx-3.3.3\Lib\libPhysX3CHECKED.a
DEBUG    root: done running loop of archive 
D:\dev\project\lib\physx-3.3.3\Lib\libPhysX3CHECKED.a
...

I don't see any specific information at link time with EMCC_DEBUG=1 
regarding this symbol. Doesn't look like it's getting discarded (or if it 
is, there's no message about it).

What could be wrong? We are using the CMake toolchain file provided with 
Emscripten to build everything.
Why is Emscripten not able to find these symbols, even thought we clearly 
see them in the library?

Thank you!

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