If it does, I can't find it. I don't see any SSE1 implementations. I see 
NEON and SSE2.

On Thursday, September 3, 2015 at 10:13:04 AM UTC-4, jj wrote:
>
> Does PhysX support targeting SSE1 instruction set level only? With that, 
> Emscripten should currently build ok~ish modulo a few NaN canonicalization 
> issues.
>
> 2015-09-03 17:05 GMT+03:00 Robert Goulet <[email protected] 
> <javascript:>>:
>
>> Awesome! Thanks for the fix.
>>
>> I was hoping to use SSE2 for my PhysX build but that can wait a bit, for 
>> now I'll allow it to run without vector intrinsics.
>>
>>
>> On Thursday, September 3, 2015 at 9:34:58 AM UTC-4, jj wrote:
>>>
>>> Thanks! Fixed this in 
>>> https://github.com/kripken/emscripten/commit/b569e7e1dfa9f4ef5fbfaf44b16daccc57aa632b
>>>  
>>> . Note that SSE2 compiled code will currently most likely not work except 
>>> in debug builds, since our optimizer does not yet understand all SSE2 
>>> vector types, and because LLVM performs some optimizations that aren't 
>>> compatible with SIMD.js. SSE1 should work in both debug and optimized 
>>> release builds. To target SSE1, one uses -msse, and to target SSE2, use 
>>> -msse2. To enable LLVM autovectorization without explicit use of 
>>> intrinsics, one can use -s SIMD=1.
>>>
>>> 2015-09-01 17:54 GMT+03:00 Robert Goulet <[email protected]>:
>>>
>>>> @jj where you able to get past this error when building PhysX 3.3.3 
>>>> with SSE2 support using latest incoming?
>>>>
>>>> D:/dev/project/source/physx/webgl/Source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:2880:9:
>>>>  
>>>> error: first two arguments to __builtin_shuffleve
>>>> ctor must be vectors
>>>>         return _mm_shuffle_ps(a, a, _MM_SHUFFLE(3,3,3,3));
>>>>                ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>>>> D:\dev\project\lib\emscripten-incoming-r0\emscripten\incoming\system\include\emscripten\xmmintrin.h:141:12:
>>>>  
>>>> note: expanded from macro '_mm_shuffle_ps
>>>> '
>>>>   ((__m128)__builtin_shufflevector((a), (b), \
>>>>            ^                       ~~~~~~~~
>>>>
>>>> Am I missing an Emscripten compile flag? So far the only SSE2 related 
>>>> flag I used is -msse2 at compile time.
>>>>
>>>> On Friday, August 28, 2015 at 1:43:44 PM UTC-4, Robert Goulet wrote:
>>>>>
>>>>> Yes that's exactly what I just did. Now just missing SSE2. :) I've 
>>>>> seen the commits in incoming branch, but I'll wait until 1.34.7 is out 
>>>>> before I try it. Thanks guys!
>>>>>
>>>>> On Friday, August 28, 2015 at 12:23:12 PM UTC-4, jj wrote:
>>>>>>
>>>>>> I just recently ported PhysX to build on Emscripten after the removal 
>>>>>> of syscalls. You see there that there's posix-specific paths that can be 
>>>>>> used instead, which Emscripten likes better. Instead of 
>>>>>> syscall(SYS_gettid) 
>>>>>> , you can call pthread_self(), and Emscripten does not have a concept of 
>>>>>> thread affinity, so that can be commented out (behave like the Apple/Qnx 
>>>>>> path).
>>>>>>
>>>>>>
>>>>>> 2015-08-28 2:10 GMT+03:00 Alon Zakai <[email protected]>:
>>>>>>
>>>>>>> There might be more standard ways to do that, I believe pthreads 
>>>>>>> lets you access the current thread's id, etc. Using those should work 
>>>>>>> (to 
>>>>>>> the extent that we support those features - we don't have a way to 
>>>>>>> support 
>>>>>>> affinity AFAIK).
>>>>>>>
>>>>>>> On Thu, Aug 27, 2015 at 2:34 PM, Robert Goulet <
>>>>>>> [email protected]> wrote:
>>>>>>>
>>>>>>>> I'm not sure this is really important, it's used by PhysX 3.3.3 to 
>>>>>>>> retrieve thread id and manage affinity. I don't think this will 
>>>>>>>> prevent the 
>>>>>>>> library from running properly (perhaps slightly less optimal), so for 
>>>>>>>> now I 
>>>>>>>> would guess it's not really needed. But it's good to hear that the 
>>>>>>>> change 
>>>>>>>> was intended on Emscripten side. :)
>>>>>>>>
>>>>>>>> The calls refer to these ids:
>>>>>>>>
>>>>>>>> syscall(__NR_gettid);
>>>>>>>> syscall(__NR_sched_getaffinity, ...);
>>>>>>>>
>>>>>>>> Thanks for the quick reply!
>>>>>>>>
>>>>>>>>
>>>>>>>> On Thursday, August 27, 2015 at 4:43:36 PM UTC-4, Alon Zakai wrote:
>>>>>>>>>
>>>>>>>>> Yes, we don't support direct syscalls by the user any more. Those 
>>>>>>>>> are dynamic, and would require us to link in all the possible syscall 
>>>>>>>>> targets. We avoid that code size increase by linking in syscalls 
>>>>>>>>> statically.
>>>>>>>>>
>>>>>>>>> Do you actually need syscall() to work? We might be able to add an 
>>>>>>>>> option for that.
>>>>>>>>>
>>>>>>>>> On Thu, Aug 27, 2015 at 1:35 PM, Robert Goulet <
>>>>>>>>> [email protected]> wrote:
>>>>>>>>>
>>>>>>>>>> Looks like the function syscall is no longer available when 
>>>>>>>>>> using Emscripten 1.34.6?
>>>>>>>>>>
>>>>>>>>>> It used to be found in Emscripten 1.34.1, is this intended?
>>>>>>>>>>
>>>>>>>>>> Thanks!
>>>>>>>>>>
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