Is it possible to create the WebGL canvas initially hidden and show it later when its appropriate? For example, we would like to keep it hidden until all graphic resources are done loading, then show it. If yes, how to do it?
Also, looks like the current Emscripten GLFW implementation does not support the GLFW_VISIBLE window hint. I could try to fix it if I knew how to create hidden canvas. Thanks! -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
