Is it possible to create the WebGL canvas initially hidden and show it 
later when its appropriate? For example, we would like to keep it hidden 
until all graphic resources are done loading, then show it. If yes, how to 
do it?

Also, looks like the current Emscripten GLFW implementation does not 
support the GLFW_VISIBLE window hint. I could try to fix it if I knew how 
to create hidden canvas.

Thanks!

-- 
You received this message because you are subscribed to the Google Groups 
"emscripten-discuss" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
For more options, visit https://groups.google.com/d/optout.

Reply via email to