I was wondering if anyone might have an idea on how to build my game's file system into a global space other than 'Module', using the 'file_packager.py' script ?
I have successfully used the -MODULARIZE=1 and -s EXPORT_NAME=\"'Module_Game'\" to get my game code out the global 'Module' space, But I am independently building the game assets with the 'file_packager.py' script and there doesn't seem to be any control on where this will end up .. ie, it always ends up in the 'Module' space. Any ideas? Regards, Joe -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
