I was wondering if anyone might have an idea on how to build my game's file 
system into a global space other than 'Module', using the 
'file_packager.py' script ?

I have successfully used the -MODULARIZE=1 and -s 
EXPORT_NAME=\"'Module_Game'\" to get my game code out the global 'Module' 
space,
But I am independently building the game assets with the 'file_packager.py' 
script and there doesn't seem to be any control on where this will end up 
.. ie, it always
ends up in the 'Module' space.

Any ideas? 

Regards,
Joe


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