Sorry for this - this is because of our switching build infrastructures. I
didn't realize the old one special-cased the native optimizer that way.

We can support this by bundling the build of the optimizer, we are just in
the process of supporting such bundling here:
https://github.com/emscripten-core/emsdk/pull/282 I'll add a note there
about this, and hopefully we can do that very soon.

Btw, that optimizer only matters for asm.js - are you still using asm.js
and not wasm? I'm curious why (also, using wasm would work around this
problem for you).

- Alon


On Tue, Jun 25, 2019 at 4:49 AM 'John Harvey' via emscripten-discuss <
[email protected]> wrote:

> When we were using 1.38.26 and run emsdk activate the .emscripten file was
> written with
>
>
> import os
> LLVM_ROOT = '/opt/compilers/emscripten-1.38.26-linux/clang/e1.38.26_64bit'
> EMSCRIPTEN_NATIVE_OPTIMIZER =
> '/opt/compilers/emscripten-1.38.26-linux/clang/e1.38.26_64bit/optimizer'
> BINARYEN_ROOT =
> '/opt/compilers/emscripten-1.38.26-linux/clang/e1.38.26_64bit/binaryen'
> NODE_JS =
> '/opt/compilers/emscripten-1.38.26-linux/node/8.9.1_64bit/bin/node'
> EMSCRIPTEN_ROOT =
> '/opt/compilers/emscripten-1.38.26-linux/emscripten/1.38.26'
> SPIDERMONKEY_ENGINE = ''
> V8_ENGINE = ''
> TEMP_DIR = '/tmp'
> COMPILER_ENGINE = NODE_JS
> JS_ENGINES = [NODE_JS]
>
> Now in 1.38.36 we get :-
>
>
> import os
> LLVM_ROOT = '/opt/compilers/emscripten-1.38.36-linux/fastcomp/fastcomp/bin'
> BINARYEN_ROOT = '/opt/compilers/emscripten-1.38.36-linux/fastcomp'
> NODE_JS =
> '/opt/compilers/emscripten-1.38.36-linux/node/8.9.1_64bit/bin/node'
> SPIDERMONKEY_ENGINE = ''
> V8_ENGINE = ''
> TEMP_DIR = '/tmp'
> COMPILER_ENGINE = NODE_JS
> JS_ENGINES = [NODE_JS]
>
>
> This doesn't reference
>
> EMSCRIPTEN_NATIVE_OPTIMIZER =
> '/opt/compilers/emscripten-1.38.26-linux/clang/e1.38.26_64bit/optimizer'
> even though 
> /opt/compilers/emscripten-1.38.36-linux/fastcomp/fastcomp/bin/optimizer
> exists and then when we link targeting asm_js it tries to build
> optimizer.2.exe We have been trying to deliver an environment to our
> developers where they shouldn't need to build any tools which has worked in
> the past but now we need a native developer toolchain in order to do the
> cross compilation. Was this a deliberate change and is there a way to
> provide a complete pre-built environment still? Thanks John
>
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