So using an old build of the Emscripten port of ScummVM (Done by Jukka Jylanki) managed to get a few games running:
Spy Fox Pajama Sam Curse of Monkey Island (demo) All of them worked great, except for Curse of Monkey Island, which seems to have audio issues. Upon investigation, it seems like a custom audio engine called iMuse is used in this game. Either that, or the underlying audio API used in this old version of Emscripten could be causing the issue. Does anyone have any thoughts on this? Thanks! https://github.com/juj/emscripten-scummvm -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/emscripten-discuss/812bebbc-c6ff-4d6b-9039-3ccc69c7ffc8%40googlegroups.com.
