Blitting only works in WebGL2 link with -s MAX_WEBGL_VERSION=2 (or -s
USE_WEBGL2=1 on older emscripten versions).
Also make sure that you use WebGL2 contexts in your web app.

On Sun, 9 Feb 2020 at 22:31, Tim Luther Lewis <[email protected]>
wrote:

> Hi,
>   I'm porting my engine to WASM and it's all going well so far but I've
> hit a snag with this.  I'm linking with -s FULL_ES2=1  -s FULL_ES3=1 but it
> still gives me 'missing function: glBlitFramebuffer' whenever I call it.
> I noticed there was a discussion about this function on github back in
> February 2019 (https://github.com/emscripten-core/emscripten/pull/7588).
> Does anybody know if it's broken or perhaps I've missed something vital?
>
> Thanks in advance,
> Tim.
>
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