Hi Floh - thank you for your response.  I looked at your project and 
learned some new things.  I think our use cases are a bit different though 
- I want to publish a JS/WASM module/library on npm that is built from a 
C++ library where your project ends up building the entire application.  I 
tried a few different things and have settled on creating a separate github 
repository for the JS/WASM build that references the original C++ library 
via a git submodule.  You can see my prototype/example of this working here:

https://github.com/chafey/modern-cpp-lib-js

Any feedback would be appreciated!


On Tuesday, March 31, 2020 at 5:39:13 PM UTC-5, Floh wrote:
>
> In my cross-platform headers (https://github.com/floooh/sokol) the 
> emscripten code path is selected with a config-define, and the required 
> Javascript code is embedded right in the C source files via emscripten's 
> EM_JS macro (for instance here: 
> https://github.com/floooh/sokol/blob/a662517e772d30b0889d68d83e7ec7cb395d89be/sokol_audio.h#L1294
> ).
>
> That way the emscripten version looks exactly the same to a user of that 
> library as the other platform-specific code paths: just a bunch a C sources 
> which are added to a project as usual, configured with preprocessor defines.
>
> I'm "delegating" the entire build system problem to the library user 
> though. For my projects I'm using cmake with a custom toolchain file for 
> emscripten, but the emscripten SDK also comes with one (
> https://github.com/emscripten-core/emscripten/blob/master/cmake/Modules/Platform/Emscripten.cmake),
>  
> so it should be possible to add only minimal emscripten-specific code to 
> the project's standard CMakeLists.txt file (or maybe even none at all).
>
> Cheers,
> -Floh.
>
> On Tuesday, 31 March 2020 17:14:26 UTC+2, Chris Hafey wrote:
>>
>> Hi All,
>>
>> I would like to add a JS/WASM build of an existing C++ library (
>> https://github.com/team-charls/charls) and am looking for best practices 
>> on how to do so. Here are some options:
>>
>> 1) Create a new git repository that has the files files specific to the 
>> JS/WASM build (e.g. CMakeLists.txt, js warpper, package.json, etc).  In 
>> this case, I would checkout the C++ library as a subfolder (or use git 
>> submodules) in this new project.  I like this because it is a clean 
>> separation of concerns, but requires more work to keep things in sync.
>> 2) Add the JS/WASM files to the existing repository.  This is nice 
>> because its all one repository, but makes things more complicated for those 
>> that just want the C/C++ version.  In this case, I would create a 
>> package.json to the root and create a "js" directory at the root which 
>> contains the JS/WASM specific bits (including the resulting JS/WASM code)
>> 3) Combine the above two using a mono-repo pattern.
>>
>> Any thoughts would be appreciated, thanks!
>>
>> Chris
>>
>

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