On Thu, Apr 16, 2020 at 11:33 AM Chris Hafey <[email protected]> wrote:

> Hi Floh - thank you for your response.  I looked at your project and
> learned some new things.  I think our use cases are a bit different though
> - I want to publish a JS/WASM module/library on npm that is built from a
> C++ library where your project ends up building the entire application.  I
> tried a few different things and have settled on creating a separate github
> repository for the JS/WASM build that references the original C++ library
> via a git submodule.  You can see my prototype/example of this working here:
>
> https://github.com/chafey/modern-cpp-lib-js
>

There's like npm install windows-build-tools.  Is there a npm install
emsciprten-build-tools or something so you CAN build it?


>
> Any feedback would be appreciated!
>
>
> On Tuesday, March 31, 2020 at 5:39:13 PM UTC-5, Floh wrote:
>>
>> In my cross-platform headers (https://github.com/floooh/sokol) the
>> emscripten code path is selected with a config-define, and the required
>> Javascript code is embedded right in the C source files via emscripten's
>> EM_JS macro (for instance here:
>> https://github.com/floooh/sokol/blob/a662517e772d30b0889d68d83e7ec7cb395d89be/sokol_audio.h#L1294
>> ).
>>
>> That way the emscripten version looks exactly the same to a user of that
>> library as the other platform-specific code paths: just a bunch a C sources
>> which are added to a project as usual, configured with preprocessor defines.
>>
>> I'm "delegating" the entire build system problem to the library user
>> though. For my projects I'm using cmake with a custom toolchain file for
>> emscripten, but the emscripten SDK also comes with one (
>> https://github.com/emscripten-core/emscripten/blob/master/cmake/Modules/Platform/Emscripten.cmake),
>> so it should be possible to add only minimal emscripten-specific code to
>> the project's standard CMakeLists.txt file (or maybe even none at all).
>>
>> Cheers,
>> -Floh.
>>
>> On Tuesday, 31 March 2020 17:14:26 UTC+2, Chris Hafey wrote:
>>>
>>> Hi All,
>>>
>>> I would like to add a JS/WASM build of an existing C++ library (
>>> https://github.com/team-charls/charls) and am looking for best
>>> practices on how to do so. Here are some options:
>>>
>>> 1) Create a new git repository that has the files files specific to the
>>> JS/WASM build (e.g. CMakeLists.txt, js warpper, package.json, etc).  In
>>> this case, I would checkout the C++ library as a subfolder (or use git
>>> submodules) in this new project.  I like this because it is a clean
>>> separation of concerns, but requires more work to keep things in sync.
>>> 2) Add the JS/WASM files to the existing repository.  This is nice
>>> because its all one repository, but makes things more complicated for those
>>> that just want the C/C++ version.  In this case, I would create a
>>> package.json to the root and create a "js" directory at the root which
>>> contains the JS/WASM specific bits (including the resulting JS/WASM code)
>>> 3) Combine the above two using a mono-repo pattern.
>>>
>>> Any thoughts would be appreciated, thanks!
>>>
>>> Chris
>>>
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