> Btw, did you get a chance to file a Zig ticket as you said?

Haven't done that yet!

On Monday, 31 January 2022 at 18:51:07 UTC+1 [email protected] wrote:

> Nice, good to see pacman working!
>
> Btw, did you get a chance to file a Zig ticket as you said?
>
>
> On Mon, Jan 31, 2022 at 1:53 AM Floh <[email protected]> wrote:
>
>> PS: the missing __stack_chk_* symbol errors I mentioned formerly are 
>> unrelated to the target triple, but instead happen when compiling via Zig 
>> in debug mode. In that case, Zig compiles the C code with clang's 
>> "-fstack-protector-strong" which requires two externally defined symbols, a 
>> guard-value and a function which is called when the stack protection 
>> triggers. When linking with emcc those symbols can't be found, so I just 
>> provided them myself in the C stub here:
>>
>> https://github.com/floooh/pacman.zig/blob/main/src/emscripten/entry.c
>>
>> On Sunday, 30 January 2022 at 17:56:32 UTC+1 Floh wrote:
>>
>>> Ok, here's the result:
>>>
>>> https://floooh.github.io/pacman.zig/pacman.html
>>>
>>> Build instructions:
>>>
>>> https://github.com/floooh/pacman.zig#experimental-web-support
>>>
>>> ...and a quick explanation how it works, and what workarounds are 
>>> currently required (and below that is the actual build function):
>>>
>>>
>>> https://github.com/floooh/pacman.zig/blob/549a73ecd6f5c9bfe4f8150b08e4b43f02eae331/build.zig#L44-L61
>>>
>>> ...disclaimer: I'm not yet very familiar with the Zig build system which 
>>> doesn't really support injecting a different linker, but that's the 
>>> cleanest I came up with.
>>>
>>> Cheers and thanks for the help :)
>>> -Floh.
>>>
>>> On Sunday, 30 January 2022 at 01:16:44 UTC+1 [email protected] wrote:
>>>
>>>> I'm pretty sure EMSCRIPTEN_KEEPALIVE won't have the intended behaviour 
>>>> of actually exporting symbols when compiled with non-emscripten triples.
>>>>
>>>> On Sat, Jan 29, 2022 at 4:08 PM Floh <[email protected]> wrote:
>>>>
>>>>> Thanks for the thorough explanation Sam! Regarding this PR: 
>>>>> https://github.com/emscripten-core/emscripten/pull/16149, as far as I 
>>>>> have seen, only the EM_JS() macros caused trouble (with a non-emscripten 
>>>>> triple), I haven't seen any linker warnings regarding 
>>>>> EMSCRIPTEN_KEEPALIVE 
>>>>> functions (which I'm using too in the same code base).
>>>>>
>>>>> I'll try to bring the current workaround (use wasm32-emscripten just 
>>>>> for the C code with the EM_JS macros, and wasm32-freestanding for the Zig 
>>>>> code), into a better shape tomorrow and then will most likely write a Zig 
>>>>> ticket, I think the Zig stdlib needs a few fixes for wasm32-emscripten 
>>>>> (if 
>>>>> just some empty stubs), so that a complete project can be compiled with 
>>>>> this triple.
>>>>>
>>>>> Cheers!
>>>>> -Floh.
>>>>>
>>>>> On Saturday, 29 January 2022 at 20:47:24 UTC+1 [email protected] wrote:
>>>>>
>>>>>> Short term fix/wrokaround is here: 
>>>>>> https://github.com/emscripten-core/emscripten/pull/16149
>>>>>>
>>>>>> On Sat, Jan 29, 2022 at 11:32 AM Sam Clegg <[email protected]> wrote:
>>>>>>
>>>>>>> The undefined symbol error you are seeing here is coming from the 
>>>>>>> post-linking phase.  The way EM_JS works is that the function is that 
>>>>>>> function `foo` declared as external using 
>>>>>>> `__attribute__((import_name("foo")))` and the data symbol `__em_js_foo` 
>>>>>>> is 
>>>>>>> defined in the data section along with `__attribute__((used, 
>>>>>>> visibility("default")))`.    For more details on this see 
>>>>>>> https://github.com/emscripten-core/emscripten/blob/main/system/include/emscripten/em_js.h#L23-L49
>>>>>>> .
>>>>>>>
>>>>>>> I believe the problem you are seeing stems from the different 
>>>>>>> meaning of `__attribute__((used))` under emscripten compared to with 
>>>>>>> triples.    The problem stems from the fact that we use 
>>>>>>> `__attribute__((used))` to implement the EMSCRIPTEN_KEEPALIVE macro, 
>>>>>>> which 
>>>>>>> is defined to mean "keep this symbol alive *and* export it to JS under 
>>>>>>> its 
>>>>>>> symbol name". 
>>>>>>>
>>>>>>> If you use wasm-objdump to look at an object file containing EM_JS 
>>>>>>> symbols you will see them marked as both "no_strip" and "exported".  
>>>>>>> For 
>>>>>>> example:
>>>>>>>
>>>>>>> ```
>>>>>>>   - 38: D <__em_js__noarg> segment=0 offset=0 size=36 [ exported 
>>>>>>> no_strip binding=global vis=default ]
>>>>>>>   - 39: D <__em_js__noarg_int> segment=0 offset=36 size=55 [ 
>>>>>>> exported no_strip binding=global vis=default ]
>>>>>>>   - 40: D <__em_js__noarg_double> segment=0 offset=91 size=61 [ 
>>>>>>> exported no_strip binding=global vis=default ]
>>>>>>>   - 41: D <__em_js__intarg> segment=0 offset=152 size=41 [ exported 
>>>>>>> no_strip binding=global vis=default ]
>>>>>>> ```
>>>>>>>
>>>>>>> If you compile the same source using a non-emscripten triple you 
>>>>>>> will see them only marked as `no_strip` which is a more traditional 
>>>>>>> meaning 
>>>>>>> of the `used` attribute which simply tells the linker to keep them 
>>>>>>> around 
>>>>>>> in the binary, not to export them.   Here is where the hack/difference 
>>>>>>> is: 
>>>>>>> https://github.com/llvm/llvm-project/blob/333f5019300c6e56782374627e64da0b62ffa3bc/llvm/lib/MC/WasmObjectWriter.cpp#L1773-L1777
>>>>>>>
>>>>>>> There are two ways we can solve this issue I believe.
>>>>>>>
>>>>>>> 1. Long term solution: Stop abusing `__attribute__((used))`, and 
>>>>>>> thus remove this special handling in emscripten.  We should really have 
>>>>>>> a 
>>>>>>> separate attribute to mark a symbol as exported.  I've been trying to 
>>>>>>> get 
>>>>>>> this done for while but its stalled.  See 
>>>>>>> https://reviews.llvm.org/D76547
>>>>>>> 2. Short term solution: Use the more explicit (but not 
>>>>>>> EMSCIRPTEN_KEEPALIVE-compatible), 'export-name' attribute in em_js.h. I 
>>>>>>> think this should "just work".
>>>>>>>
>>>>>>> cheers,
>>>>>>> sam
>>>>>>>
>>>>>>>
>>>>>>> On Sat, Jan 29, 2022 at 10:22 AM Floh <[email protected]> wrote:
>>>>>>>
>>>>>>>> Spot on Alon :)
>>>>>>>>
>>>>>>>> It works if I hardwire just the C library (with the EM_JS 
>>>>>>>> functions) to the wasm32-emscripten triple.
>>>>>>>>
>>>>>>>> The Zig code needs to be compiled either with wasm32-wasi or 
>>>>>>>> wasm32-freestanding, when using wasm32-emscripten, parts of the Zig 
>>>>>>>> stdlib 
>>>>>>>> won't compile.
>>>>>>>>
>>>>>>>> Also, when I tried to use wasm32-freestanding with the C code, then 
>>>>>>>> wasm-ld complained about some missing stack-check functions (don't 
>>>>>>>> have the 
>>>>>>>> exact symbol at hand currently).
>>>>>>>>
>>>>>>>> ...I think I have enough to build a little 'proof-of-concept', even 
>>>>>>>> though it's a bit hacky :)
>>>>>>>>
>>>>>>>> Thanks!
>>>>>>>> -Floh.
>>>>>>>> On Saturday, 29 January 2022 at 18:58:53 UTC+1 [email protected] 
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>> Sam can confirm, but I would guess perhaps the emscripten triple 
>>>>>>>>> is necessary. That is, clang and/or wasm-ld might do something for 
>>>>>>>>> EM_JS 
>>>>>>>>> code but only in emscripten mode.
>>>>>>>>>
>>>>>>>>> If we can confirm that then we should definitely get a bug filed 
>>>>>>>>> on Zig - hopefully it would be easy to add support for the emscripten 
>>>>>>>>> triple there and open up a bunch of use cases...
>>>>>>>>>
>>>>>>>>> On Sat, Jan 29, 2022 at 9:12 AM Floh <[email protected]> wrote:
>>>>>>>>>
>>>>>>>>>> I'm currently tinkering with bringing one of my toy Zig projects 
>>>>>>>>>> to the web via
>>>>>>>>>> Alon's nice gist here which uses emcc only for the linker step:
>>>>>>>>>>
>>>>>>>>>> https://gist.github.com/kripken/58c0e640227fe5bac9e7b30100a2a1d3
>>>>>>>>>>
>>>>>>>>>> ...and it *nearly* works except for code that uses EM_JS() macros.
>>>>>>>>>>
>>>>>>>>>> The project (https://github.com/floooh/pacman.zig) consists of 
>>>>>>>>>> some C code (my cross-platform 'sokol headers') which uses EM_JS() 
>>>>>>>>>> quite 
>>>>>>>>>> extensively (very handy for STB-style single-file libraries), and at 
>>>>>>>>>> the 
>>>>>>>>>> top, the "game code" is written in Zig.
>>>>>>>>>>
>>>>>>>>>> I'm compiling all code with Zig with the wasm32-wasi target 
>>>>>>>>>> (wasm32-emscripten exists, but currently doesn't seem to be 
>>>>>>>>>> supported by 
>>>>>>>>>> the Zig compiler), and then use emcc for linking.
>>>>>>>>>>
>>>>>>>>>> Long story short, it works except for the one problem that emcc 
>>>>>>>>>> cannot resolve any functions which have been defined with EM_JS(). 
>>>>>>>>>> If I 
>>>>>>>>>> compile the same library with emcc instead of Zig it works.
>>>>>>>>>>
>>>>>>>>>> So my question is: does emcc also do some "EM_JS() magic" when 
>>>>>>>>>> compiling the source code which contains EM_JS macros? Maybe I'm 
>>>>>>>>>> missing 
>>>>>>>>>> some Clang command line options which emcc inserts?
>>>>>>>>>>
>>>>>>>>>> The errors look like this:
>>>>>>>>>>
>>>>>>>>>> error: undefined symbol: sapp_js_add_clipboard_listener 
>>>>>>>>>> (referenced by top-level compiled C/C++ code)
>>>>>>>>>>
>>>>>>>>>> Followed by:
>>>>>>>>>>
>>>>>>>>>> warning: _sapp_js_add_clipboard_listener may need to be added to 
>>>>>>>>>> EXPORTED_FUNCTIONS if it arrives from a system library
>>>>>>>>>> ...there's also a single warning about malloc:
>>>>>>>>>>
>>>>>>>>>> ...if I compile with "-s ERROR_ON_UNDEFINED_SYMBOLS=0", then the 
>>>>>>>>>> code breaks at runtime failing to resolve those EM_JS() functions, 
>>>>>>>>>> e.g.:
>>>>>>>>>>
>>>>>>>>>> "missing function: sapp_js_pointer_init"
>>>>>>>>>>
>>>>>>>>>> Compiling the same static link library with emcc, it magically 
>>>>>>>>>> works.
>>>>>>>>>>
>>>>>>>>>> If I look at both libraries with nm I don't see much of a 
>>>>>>>>>> difference, e.g. here's the relevant parts from the emcc-compiled 
>>>>>>>>>> library, 
>>>>>>>>>> every EM_JS symbol has an "D __em_js..." entry, and a matching "U 
>>>>>>>>>> sapp_js..." entry, e.g.:
>>>>>>>>>>
>>>>>>>>>> 0000185f D __em_js__sapp_js_add_beforeunload_listener
>>>>>>>>>> ...
>>>>>>>>>> U sapp_js_add_beforeunload_listener
>>>>>>>>>> ...
>>>>>>>>>>
>>>>>>>>>> The Zig-compiled library has the same entries:
>>>>>>>>>>
>>>>>>>>>> 00001841 D __em_js__sapp_js_add_beforeunload_listener
>>>>>>>>>> ...
>>>>>>>>>> U sapp_js_add_beforeunload_listener
>>>>>>>>>> ...
>>>>>>>>>>
>>>>>>>>>> ...yet one library (the zig-compiled) produces linker errors for 
>>>>>>>>>> those symbols, and the other (emcc-compiled) works.
>>>>>>>>>>
>>>>>>>>>> Clearly I'm missing something. I was expecting that all the 
>>>>>>>>>> EM_JS() magic is in the linker (by extracting the __em_js_* 
>>>>>>>>>> Javascript 
>>>>>>>>>> source code strings, and then "somehow" providing the C function 
>>>>>>>>>> import). 
>>>>>>>>>> Any ideas what I'm missing?
>>>>>>>>>>
>>>>>>>>>> Thanks!
>>>>>>>>>> -Floh.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
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>>>>>>>>>>  
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>>>>>>>>>> .
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>>>>>>>>  
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