I have a server that is calling enet_host_service() at 10Hz and a client that
is calling enet_host_service() at 60Hz. Now, in my understanding, the client
must wait for the server to receive the packets. How exactly this is done? Are
the packets flying from the client to the server and back until server does not
accept them? Is this solution is ok regarding bandwidth usage?
Thanks for any tips!
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