Hi, > Error loading '[path]/Resources/data/models-40.lua' > Error '[path]/Resources/data/models.lua:72: Could not define model > fl_abyss: error loading fl_abyss' > This error may cause the application to behave strange' > > And strange it was: every tile on each level was filled with > fl_dummy, all the stones were invisible.
This is not really strange but the usual behaviour when some models fail to load. In most cases this points to errors in models-2d.lua and/or some wrong filesnames in gfx{16,...,64} > This happens with loading in a window or full-screen. Other > resolutions seem OK. At least the svn trunk seems to be correct and I can not reproduce the error on Linux. May be this is an issue with the mac dmg? > However, I found that if I deleted ~/.enigmarc.xml the > problem would go away and not come back. I wonder if something in the > format of .enigmarc.xml has changed and the old format confuses the new > Enigma. Hmmm, I don't know any reason for this ... -- Raoul _______________________________________________ Enigma-devel mailing list Enigma-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/enigma-devel