Hi, Ronald Lamprecht wrote: >> Lukas Schüller wrote: I have some remarks on some of the new levels: >> >> - I don't see why some levels (lower i, At the Pool) are reloaded >> after you die. Are there really any possible shortcuts by killing >> yourself? They are both good levels, but I find it kind of >> annoying that you can't fall into the water once. > > Indeed there are some minor shortcuts by suicides. But I am > thinking about a respawn concept that should be applicable in such > levels. It should be possible to record the last savely passed grid > of an actor and to respawn actors on that grid if the author > activates such a mode by a global variable. I'll look into the code > for consequences.
As Ronald already mentions a suicide and a respawn at the starting position offers some more solutions. ;-) If a respawn at the last safe grid exists I'll add the usually extralifes for a more relaxed game play. I would even do this for those of my levels having the same conditions, too. >> - Tour de France: This is actually a more general aspect, as I >> think that the behaviour of it_drop is a bit strange: If you die, >> your respawning position is where the rotor was transformed back >> into your marble, and not the starting point of the level. Is this >> intentional or a bug? > > Thanks. That has been a valid bug since introduction of it_drop. > Looking more carefully to the drop code, I noticed that > additionally the conversion of a marble to the rotor has been > smooth, while on the backconversion the marble seems to "freeze" > for a moment. I fixed both bugs yesterday evening with revision > r1893. > >> - Crabwise: Just a minor thought, how about "Im Krebsgang" (like >> the book) as a german translation? > > That is a decision of the level author. May be he favours your translation. Sorry but I won't use anything like that because I know Günter Grass' novel "Im Krebsgang" and the historical implications. >> - Finally, "Floodoban" isn't in the game yet; are you still >> waiting for a new version or did you just miss it? > > There are several finished levels still waiting in the queue. For > M5 we focused on levels with translatable strings. Best regards dev0 -- _______________________________________________ Surf the Web in a faster, safer and easier way: Download Opera 9 at http://www.opera.com Powered by Outblaze _______________________________________________ Enigma-devel mailing list Enigma-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/enigma-devel