Hi Enigma Fans! It's my first time, I have written some levels. So I don't know if I have made all things correct. Please play my levels and report errors to me. I have tested and solved all levels several times.
I have also written two libraries for my levels. The first library contains basic functions and the second is for minefield-levels. I don't want to administrate my levels, if they get part of the official enigma package. Leveladministrators please do that for me. Have fun with playing my levels. Here's a question to the enigma developers: I have used fl-bridge type "a" for a mine. So a discovered mine can be made harmless. This feature should make it easier to solve a minefield. But the closed bridge doesn't look like a mine (see level mas 05_1.xml). Is it possible to create a bridge, which behaves as bridge type "a", but looks almost like fl-abyss (e.g. fl-black) when closed? It would be perfect, if anybody has special images for a mine and a defused mine. regards Michael
level.tar.gz
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