Enlightenment CVS committal

Author  : raster
Project : e17
Module  : libs/evas

Dir     : e17/libs/evas/src/lib/engines/gl_common


Modified Files:
        evas_gl_context.c evas_gl_font.c evas_gl_gradient.c 
        evas_gl_image.c evas_gl_misc.c evas_gl_polygon.c 
        evas_gl_private.h evas_gl_texture.c 


Log Message:


whitespace

===================================================================
RCS file: 
/cvsroot/enlightenment/e17/libs/evas/src/lib/engines/gl_common/evas_gl_context.c,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -3 -r1.9 -r1.10
--- evas_gl_context.c   26 Feb 2004 04:27:08 -0000      1.9
+++ evas_gl_context.c   22 May 2005 02:49:49 -0000      1.10
@@ -30,7 +30,7 @@
    gc->dither = 1;
    gc->blend = 0;
    gc->references     = 1;
-   
+
    gc->change.size    = 1;
    gc->change.dither  = 1;
    gc->change.blend   = 1;
@@ -47,7 +47,7 @@
 {
    gc->references--;
    if (gc->references > 0) return;
-   
+
    if (gc == _evas_gl_common_context) _evas_gl_common_context = NULL;
    free(gc);
 }
@@ -59,7 +59,7 @@
    if (!gc->ext.checked)
      {
        const GLubyte *ext;
-       
+
        ext = glGetString(GL_EXTENSIONS);
        if (ext)
          {
@@ -156,7 +156,7 @@
      }
    if (tex)
      {
-       if (((smooth) && (!tex->smooth)) || 
+       if (((smooth) && (!tex->smooth)) ||
            ((!smooth) && (tex->smooth)))
          {
             tex->smooth = smooth;
@@ -192,18 +192,18 @@
 {
    if (x < 0)
      {
-       w += x; 
+       w += x;
        x = 0;
      }
    if (y < 0)
      {
-       h += y; 
+       h += y;
        y = 0;
      }
    if (w < 0) w = 0;
    if (h < 0) h = 0;
    if (((!on) && (!gc->clip.active)) ||
-       ((on) && (gc->clip.active) && 
+       ((on) && (gc->clip.active) &&
        (x == gc->clip.x) && (y == gc->clip.y) &&
        (w == gc->clip.w) && (h == gc->clip.h)))
      return;
@@ -245,7 +245,7 @@
    glMatrixMode(GL_MODELVIEW);
    glLoadIdentity();
    glScalef(1, -1, 1);
-   glTranslatef(0, - gc->h, 0);        
+   glTranslatef(0, - gc->h, 0);
    gc->change.size = 0;
 }
 
@@ -264,7 +264,7 @@
 _evas_gl_common_blend_set(Evas_GL_Context *gc)
 {
    if (!gc->change.blend) return;
-   if (gc->blend) 
+   if (gc->blend)
      {
        glEnable(GL_BLEND);
        glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -278,7 +278,7 @@
 _evas_gl_common_color_set(Evas_GL_Context *gc)
 {
    int r, g, b, a;
-   
+
    if (!gc->change.color) return;
    glColor4d((double)gc->r / 255.0,
             (double)gc->g / 255.0,
@@ -382,8 +382,8 @@
      {
        glEnable(GL_SCISSOR_TEST);
        glScissor(gc->clip.x,
-                 gc->h - gc->clip.y - gc->clip.h, 
-                 gc->clip.w, 
+                 gc->h - gc->clip.y - gc->clip.h,
+                 gc->clip.w,
                  gc->clip.h);
      }
    else
===================================================================
RCS file: 
/cvsroot/enlightenment/e17/libs/evas/src/lib/engines/gl_common/evas_gl_font.c,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -3 -r1.5 -r1.6
--- evas_gl_font.c      8 Apr 2004 04:04:51 -0000       1.5
+++ evas_gl_font.c      22 May 2005 02:49:49 -0000      1.6
@@ -10,10 +10,10 @@
    Evas_GL_Font_Texture *ft;
    DATA8 *data;
    int w, h, j;
-   
+
    int nw;
    DATA8 *ndata;
-   
+
    ft = calloc(1, sizeof(Evas_GL_Font_Texture));
    if (!ft) return NULL;
 
@@ -22,7 +22,7 @@
    h = fg->glyph_out->bitmap.rows;
    j = fg->glyph_out->bitmap.pitch;
    if (j < w) j = w;
-   
+
    ft->gc = gc;
 
    /* bug bug! glTexSubImage2D need a multiple of 4 pixels horizontally! :( */
@@ -36,7 +36,7 @@
      {
        int x, y;
        DATA8 *p1, *p2;
-       
+
        for (y = 0; y < h; y++)
          {
             p1 = data + (j * y);
@@ -49,7 +49,7 @@
               }
          }
      }
-   
+
    /* where in pool texture does this live */
    ft->w = w;
    ft->h = h;
@@ -105,7 +105,7 @@
        ft->tx2 = (double)(ft->x + ft->w) / (double)(ft->pool->w);
        ft->ty2 = (double)(ft->y + ft->h) / (double)(ft->pool->h);
      }
-   
+
    return ft;
 }
 
@@ -116,7 +116,7 @@
      {
        ft->gc->font_texture = 0;
        ft->gc->change.texture = 1;
-     }   
+     }
    _evas_gl_font_texture_pool_relinquish(ft->alloc);
    free(ft);
 }
@@ -132,7 +132,7 @@
    if (surface == 0)
      {
        int r, g, b, a;
-       
+
        a = (dc->col.col >> 24) & 0xff;
        r = (dc->col.col >> 16) & 0xff;
        g = (dc->col.col >> 8 ) & 0xff;
@@ -170,11 +170,11 @@
    int minw = 256;
    int minh = 256;
    int shift;
-   
+
    for (l = gc->tex_pool; l; l = l->next)
      {
        int x, y;
-       
+
        fp = l->data;
        if (_evas_gl_font_texture_pool_rect_find(fp, w, h, &x, &y))
          {
@@ -207,7 +207,7 @@
        minh = h;
        shift = 1; while (minh > shift) shift = shift << 1; minh = shift;
      }
-   
+
    fp = calloc(1, sizeof(Evas_GL_Font_Texture_Pool));
    if (!fp) return NULL;
    gc->tex_pool = evas_list_append(gc->tex_pool, fp);
@@ -220,7 +220,7 @@
    fp->w = minw;
    fp->h = minh;
    if (gc->ext.nv_texture_rectangle) fp->not_power_of_two = 1;
- 
+
    /* we dont want this mipmapped if sgis_generate_mipmap will mipmap it */
    if (gc->ext.sgis_generate_mipmap)
      glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_FALSE);
@@ -230,13 +230,13 @@
        glEnable(GL_TEXTURE_RECTANGLE_NV);
        glGenTextures(1, &(fp->texture));
        /* FIXME check gl error */
-       
+
        glBindTexture(GL_TEXTURE_RECTANGLE_NV, fp->texture);
        glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_WRAP_S, GL_REPEAT);
        glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_WRAP_T, GL_REPEAT);
        glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MAG_FILTER, 
GL_NEAREST);
        glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MIN_FILTER, 
GL_NEAREST);
-       glTexImage2D(GL_TEXTURE_RECTANGLE_NV, 0, 
+       glTexImage2D(GL_TEXTURE_RECTANGLE_NV, 0,
                     GL_ALPHA4, fp->w, fp->h, 0,
                     GL_ALPHA, GL_UNSIGNED_BYTE, NULL);
        /* FIXME check gl error */
@@ -246,18 +246,18 @@
        glEnable(GL_TEXTURE_2D);
        glGenTextures(1, &(fp->texture));
        /* FIXME check gl error */
-       
+
        glBindTexture(GL_TEXTURE_2D, fp->texture);
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-       glTexImage2D(GL_TEXTURE_2D, 0, 
+       glTexImage2D(GL_TEXTURE_2D, 0,
                     GL_ALPHA4, fp->w, fp->h, 0,
                     GL_ALPHA, GL_UNSIGNED_BYTE, NULL);
        /* FIXME check gl error */
      }
-   
+
    /* new allocation entirely */
    fa = calloc(1, sizeof(Evas_GL_Font_Texture_Pool_Allocation));
    if (!fa)
@@ -293,7 +293,7 @@
    fa->pool->references--;
    if (fa->pool->references <= 0)
      {
-       fa->pool->gc->tex_pool = 
+       fa->pool->gc->tex_pool =
          evas_list_remove(fa->pool->gc->tex_pool, fa->pool);
        glDeleteTextures(1, &(fa->pool->texture));
        free(fa->pool);
@@ -302,7 +302,7 @@
 }
 
 static int
-_evas_gl_font_texture_pool_rect_find(Evas_GL_Font_Texture_Pool *fp, 
+_evas_gl_font_texture_pool_rect_find(Evas_GL_Font_Texture_Pool *fp,
                                     int w, int h,
                                     int *x, int *y)
 {
@@ -316,7 +316,7 @@
        int tx, ty, tw, th;
        int t1, t2;
        int intersects;
-       
+
        fa = l->data;
        t1 = t2 = 1;
        if ((fa->x + fa->w + w) > fp->w) t1 = 0;
@@ -341,10 +341,10 @@
               {
                  Evas_GL_Font_Texture_Pool_Allocation *fa2;
                  int rx, ry, rw, rh;
-                 
+
                  /* dont do the rect we are just using as our offset */
                  if (l2 == l) continue;
-                 fa2 = l2->data;                 
+                 fa2 = l2->data;
                  rx = fa2->x;
                  ry = fa2->y;
                  rw = fa2->w;
@@ -383,7 +383,7 @@
               {
                  Evas_GL_Font_Texture_Pool_Allocation *fa2;
                  int rx, ry, rw, rh;
-                 
+
                  /* dont do the rect we are just using as our offset */
                  if (l2 == l) continue;
                  /* hmmm crash here on mga... l2->data seems broken */
@@ -391,7 +391,7 @@
                  /* use valgrind to inspect any further due to the dri */
                  /* hardware stuff :( */
                  fa2 = l2->data;
-                 
+
                  rx = fa2->x;
                  ry = fa2->y;
                  rw = fa2->w;
===================================================================
RCS file: 
/cvsroot/enlightenment/e17/libs/evas/src/lib/engines/gl_common/evas_gl_gradient.c,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -3 -r1.2 -r1.3
--- evas_gl_gradient.c  13 Nov 2004 05:05:24 -0000      1.2
+++ evas_gl_gradient.c  22 May 2005 02:49:49 -0000      1.3
@@ -27,7 +27,7 @@
 
 void
 evas_gl_common_gradient_draw(Evas_GL_Context *gc, RGBA_Draw_Context *dc, 
Evas_GL_Gradient *gr, int x, int y, int w, int h, double angle)
-{    
+{
    int r, g, b, a;
 
    if (dc->mul.use)
@@ -53,29 +53,29 @@
    if (!gr->tex)
      _evas_gl_common_gradient_texture_build(gc, gr);
    evas_gl_common_context_texture_set(gc, gr->tex, 0, 255, 3);
-   
+
    evas_gl_common_context_read_buf_set(gc, GL_BACK);
    evas_gl_common_context_write_buf_set(gc, GL_BACK);
      {
        double max, t[8];
        int tw, th, i;
-       
+
        tw = 256;
        th = 4;
-       
+
        t[0] = cos(((-angle + 45 + 90) * 2 * 3.141592654) / 360);
        t[1] = sin(((-angle + 45 + 90) * 2 * 3.141592654) / 360);
-       
+
        t[2] = cos(((-angle + 45 + 180) * 2 * 3.141592654) / 360);
        t[3] = sin(((-angle + 45 + 180) * 2 * 3.141592654) / 360);
-       
+
        t[4] = cos(((-angle + 45 + 270) * 2 * 3.141592654) / 360);
        t[5] = sin(((-angle + 45 + 270) * 2 * 3.141592654) / 360);
-       
+
        t[6] = cos(((-angle + 45 + 0) * 2 * 3.141592654) / 360);
        t[7] = sin(((-angle + 45 + 0) * 2 * 3.141592654) / 360);
        max = 0;
-       
+
        for (i = 0; i < 8; i++)
          {
             if ((t[i] < 0) && (-t[i] > max)) max = -t[i];
@@ -120,7 +120,7 @@
        if (im)
          {
             int i;
-            
+
             for (i = 0; i < 4; i++)
               memcpy(im->image->data + (i * 256) , map, 256 * sizeof(DATA32));
             im->flags |= RGBA_IMAGE_HAS_ALPHA;
===================================================================
RCS file: 
/cvsroot/enlightenment/e17/libs/evas/src/lib/engines/gl_common/evas_gl_image.c,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -3 -r1.5 -r1.6
--- evas_gl_image.c     26 Jan 2005 07:49:56 -0000      1.5
+++ evas_gl_image.c     22 May 2005 02:49:49 -0000      1.6
@@ -6,10 +6,10 @@
    Evas_GL_Image *im;
    RGBA_Image *im_im;
    Evas_List *l;
-   
+
    im_im = evas_common_load_image_from_file(file, key);
    if (!im_im) return NULL;
-   
+
    for (l = gc->images; l; l = l->next)
      {
        im = l->data;
@@ -22,7 +22,7 @@
             return im;
          }
      }
-   
+
    im = calloc(1, sizeof(Evas_GL_Image));
    if (!im) return NULL;
    im->references = 1;
@@ -44,7 +44,7 @@
 {
    Evas_GL_Image *im;
    Evas_List *l;
-   
+
    for (l = gc->images; l; l = l->next)
      {
        im = l->data;
@@ -78,7 +78,7 @@
    im->im->image->data = data;
    im->im->image->no_free = 1;
    im->gc = gc;
-/*   
+/*
    im->cached = 1;
    gc->images = evas_list_prepend(gc->images, im);
  */
@@ -89,7 +89,7 @@
 evas_gl_common_image_new_from_copied_data(Evas_GL_Context *gc, int w, int h, 
int *data)
 {
    Evas_GL_Image *im;
-   
+
    im = calloc(1, sizeof(Evas_GL_Image));
    im->references = 1;
    im->im = evas_common_image_create(w, h);
@@ -108,7 +108,7 @@
 evas_gl_common_image_new(Evas_GL_Context *gc, int w, int h)
 {
    Evas_GL_Image *im;
-   
+
    im = calloc(1, sizeof(Evas_GL_Image));
    im->references = 1;
    im->im = evas_common_image_create(w, h);
@@ -202,7 +202,7 @@
                                     0, 0, 0, 0);
    evas_gl_common_context_read_buf_set(gc, GL_BACK);
    evas_gl_common_context_write_buf_set(gc, GL_BACK);
-   
+
    glBegin(GL_QUADS);
    glTexCoord2d(tx1, ty1); glVertex2i(dx     , dy     );
    glTexCoord2d(tx2, ty1); glVertex2i(dx + dw, dy     );
===================================================================
RCS file: 
/cvsroot/enlightenment/e17/libs/evas/src/lib/engines/gl_common/evas_gl_misc.c,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -3 -r1.1 -r1.2
--- evas_gl_misc.c      7 Sep 2003 11:24:48 -0000       1.1
+++ evas_gl_misc.c      22 May 2005 02:49:49 -0000      1.2
@@ -10,5 +10,5 @@
    evas_gl_common_context_dither_set(gc, 0);
    y = gc->h - y - h;
    glRasterPos2i(x, gc->h - y);
-   glCopyPixels(x, y, w, h, GL_COLOR);   
+   glCopyPixels(x, y, w, h, GL_COLOR);
 }
===================================================================
RCS file: 
/cvsroot/enlightenment/e17/libs/evas/src/lib/engines/gl_common/evas_gl_polygon.c,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -3 -r1.1 -r1.2
--- evas_gl_polygon.c   7 Sep 2003 11:24:48 -0000       1.1
+++ evas_gl_polygon.c   22 May 2005 02:49:49 -0000      1.2
@@ -24,7 +24,7 @@
    while (poly->points)
      {
        Evas_GL_Polygon_Point *pt;
-       
+
        pt = poly->points->data;
        poly->points = evas_list_remove(poly->points, pt);
        free(pt);
@@ -33,7 +33,7 @@
    return NULL;
 }
 
-#ifdef GLU_TESS   
+#ifdef GLU_TESS
 static void _evas_gl_tess_begin_cb(GLenum which);
 static void _evas_gl_tess_end_cb(void);
 static void _evas_gl_tess_error_cb(GLenum errorcode);
@@ -61,7 +61,7 @@
 _evas_gl_tess_vertex_cb(GLvoid *vertex)
 {
    GLdouble *v;
-   
+
    v = vertex;
    glVertex2d(v[0], v[1]);
 }
@@ -70,7 +70,7 @@
 _evas_gl_tess_combine_cb(GLdouble coords[3], GLdouble *vertex_data[4], GLfloat 
weight[4], GLdouble **data_out)
 {
    GLdouble *vertex;
-   
+
    vertex = (GLdouble *) malloc(6 * sizeof(GLdouble));
    vertex[0] = coords[0];
    vertex[1] = coords[1];
@@ -86,7 +86,7 @@
    static void *tess = NULL;
    GLdouble *glp = NULL;
    int i, num;
-   
+
    a = (dc->col.col >> 24) & 0xff;
    r = (dc->col.col >> 16) & 0xff;
    g = (dc->col.col >> 8 ) & 0xff;
@@ -105,11 +105,11 @@
    evas_gl_common_context_read_buf_set(gc, GL_BACK);
    evas_gl_common_context_write_buf_set(gc, GL_BACK);
 
-#ifdef GLU_TESS   
+#ifdef GLU_TESS
    if (!tess)
      {
        tess = gluNewTess();
-       
+
        gluTessCallback(tess, GLU_TESS_BEGIN, _evas_gl_tess_begin_cb);
        gluTessCallback(tess, GLU_TESS_END, _evas_gl_tess_end_cb);
        gluTessCallback(tess, GLU_TESS_ERROR, _evas_gl_tess_error_cb);
@@ -127,7 +127,7 @@
    for (l = poly->points; l; l = l->next)
      {
        Evas_GL_Polygon_Point *p;
-       
+
        p = l->data;
        glp[i++] = p->x;
        glp[i++] = p->y;
@@ -143,10 +143,10 @@
    for (l = poly->points; l; l = l->next)
      {
        Evas_GL_Polygon_Point *p;
-       
+
        p = l->data;
        glVertex2i(p->x, p->y);
      }
    glEnd();
-#endif   
+#endif
 }
===================================================================
RCS file: 
/cvsroot/enlightenment/e17/libs/evas/src/lib/engines/gl_common/evas_gl_private.h,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -3 -r1.5 -r1.6
--- evas_gl_private.h   20 Apr 2005 03:22:06 -0000      1.5
+++ evas_gl_private.h   22 May 2005 02:49:49 -0000      1.6
@@ -29,13 +29,13 @@
                                              const void *data);
 void glGetBufferSubDataARB(GLenum target, int offset,
                                                    GLsizei size, void *data);
-     
+
 void *glMapBufferARB(GLenum target, GLenum access);
 GLboolean glUnmapBufferARB(GLenum target);
-        
+
 void glGetBufferParameterivARB(GLenum target, GLenum pname, int *params);
 void glGetBufferPointervARB(GLenum target, GLenum pname, void **params);
-             
+
 #define GL_ARRAY_BUFFER_ARB                             0x8892
 #define GL_ELEMENT_ARRAY_BUFFER_ARB                     0x8893
 #define GL_ARRAY_BUFFER_BINDING_ARB                     0x8894
@@ -68,11 +68,11 @@
 #define GL_BUFFER_MAPPED_ARB                            0x88BC
 #define GL_BUFFER_MAP_POINTER_ARB                       0x88BD
 #endif
-   
-   
 
 
-   
+
+
+
 
 /* evas ARGB pixel config */
 #define NATIVE_PIX_FORMAT GL_BGRA
===================================================================
RCS file: 
/cvsroot/enlightenment/e17/libs/evas/src/lib/engines/gl_common/evas_gl_texture.c,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -3 -r1.5 -r1.6
--- evas_gl_texture.c   1 Feb 2004 07:18:05 -0000       1.5
+++ evas_gl_texture.c   22 May 2005 02:49:49 -0000      1.6
@@ -9,7 +9,7 @@
    int tw, th;
    int shift;
    GLenum pixfmt, texfmt;
-   
+
    tex = calloc(1, sizeof(Evas_GL_Texture));
    if (!tex) return NULL;
 
@@ -24,7 +24,7 @@
        tex->references = 0;
        tex->smooth = smooth;
        tex->changed = 1;
-       
+
        glEnable(GL_TEXTURE_2D);
        glEnable(GL_TEXTURE_RECTANGLE_NV);
        glGenTextures(1, &(tex->texture));
@@ -39,7 +39,7 @@
             glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MAG_FILTER, 
GL_NEAREST);
             glTexParameteri(GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_MIN_FILTER, 
GL_NEAREST);
          }
-       
+
        if (gc->texture) gc->texture->references--;
        gc->texture = tex;
        gc->change.texture = 1;
@@ -49,7 +49,7 @@
        else texfmt = GL_RGB8;
        pixfmt = NATIVE_PIX_FORMAT;
 
-       glTexImage2D(GL_TEXTURE_RECTANGLE_NV, 0, 
+       glTexImage2D(GL_TEXTURE_RECTANGLE_NV, 0,
                     texfmt, tex->w, tex->h, 0,
                     pixfmt, NATIVE_PIX_UNIT, im->image->data);
        return tex;
@@ -78,7 +78,7 @@
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-   
+
    im_data = im->image->data;
    im_w = im->image->w;
    im_h = im->image->h;
@@ -86,16 +86,16 @@
    if (im->flags & RGBA_IMAGE_HAS_ALPHA) texfmt = GL_RGBA8;
    else texfmt = GL_RGB8;
    pixfmt = NATIVE_PIX_FORMAT;
-   
-   glTexImage2D(GL_TEXTURE_2D, 0, 
+
+   glTexImage2D(GL_TEXTURE_2D, 0,
                texfmt, tw, th, 0,
                pixfmt, NATIVE_PIX_UNIT, NULL);
      {
        int ttw, tth;
        int l;
-       
+
        ttw = tw;
-       tth = th;       
+       tth = th;
        l = 0;
        while ((ttw > 1) || (tth > 1))
          {
@@ -114,22 +114,22 @@
        glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
        tex->have_mipmaps = 1;
      }
-   glTexSubImage2D(GL_TEXTURE_2D, 0, 
+   glTexSubImage2D(GL_TEXTURE_2D, 0,
                   0, 0, im_w, im_h,
                   pixfmt, NATIVE_PIX_UNIT,
                   im_data);
    if (im_w < tw)
-     glTexSubImage2D(GL_TEXTURE_2D, 0, 
+     glTexSubImage2D(GL_TEXTURE_2D, 0,
                     im_w, 0, 1, im_h,
                     pixfmt, NATIVE_PIX_UNIT,
                     im_data + im_w - 1);
    if (im_h < th)
-     glTexSubImage2D(GL_TEXTURE_2D, 0, 
+     glTexSubImage2D(GL_TEXTURE_2D, 0,
                     0, im_h, im_w, 1,
                     pixfmt, NATIVE_PIX_UNIT,
                     im_data + (im_w * (im_h - 1)));
    if ((im_w < tw) && (im_h < th))
-     glTexSubImage2D(GL_TEXTURE_2D, 0, 
+     glTexSubImage2D(GL_TEXTURE_2D, 0,
                     im_w, im_h, 1, 1,
                     pixfmt, NATIVE_PIX_UNIT,
                     im_data + (im_w * (im_h - 1)) + im_w - 1);
@@ -148,24 +148,24 @@
    if (tex->not_power_of_two)
      {
        void *tmp = NULL, *data;
-       
+
        glEnable(GL_TEXTURE_2D);
        glEnable(GL_TEXTURE_RECTANGLE_NV);
        glBindTexture(GL_TEXTURE_RECTANGLE_NV, tex->texture);
 
        data = im->image->data;
 #if 0 // trying the glXAllocateMemoryNV() thing but its abysmally slow
-       tmp = glXAllocateMemoryNV(tex->w * tex->h * sizeof(DATA32), 
+       tmp = glXAllocateMemoryNV(tex->w * tex->h * sizeof(DATA32),
                                  0.0, 1.0, 1.0);
        if (tmp)
          {
             glEnableClientState(GL_WRITE_PIXEL_DATA_RANGE_NV);
-            glPixelDataRangeNV(GL_WRITE_PIXEL_DATA_RANGE_NV, 
+            glPixelDataRangeNV(GL_WRITE_PIXEL_DATA_RANGE_NV,
                                tex->w * tex->h * sizeof(DATA32),
                                tmp);
 //          evas_common_copy_pixels_rgba_to_rgba_mmx2(im->image->data, tmp,
 //                                                    tex->w * tex->h);
-            memcpy(tmp, im->image->data, 
+            memcpy(tmp, im->image->data,
                    tex->w * tex->h * sizeof(DATA32));
             data = tmp;
          }
@@ -179,7 +179,7 @@
        else texfmt = GL_RGB8;
        pixfmt = NATIVE_PIX_FORMAT;
 
-       glTexSubImage2D(GL_TEXTURE_RECTANGLE_NV, 0, 
+       glTexSubImage2D(GL_TEXTURE_RECTANGLE_NV, 0,
                        0, 0, tex->w, tex->h,
                        pixfmt, NATIVE_PIX_UNIT,
                        data);
@@ -189,7 +189,7 @@
             glFlushPixelDataRangeNV(GL_WRITE_PIXEL_DATA_RANGE_NV);
             glXFreeMemoryNV(tmp);
          }
-#endif 
+#endif
        return;
      }
    tw = tex->w;
@@ -209,7 +209,7 @@
        glEnable(GL_TEXTURE_2D);//
        target = GL_TEXTURE_2D;
      }
-     
+
    glBindTexture(GL_TEXTURE_2D, tex->texture);
 
    if (tex->gc->texture) tex->gc->texture->references--;
@@ -220,19 +220,19 @@
    /*
    if (!tex->opt)
      {
-       glPixelDataRangeNV(GL_WRITE_PIXEL_DATA_RANGE_NV, 
-                        im->image->w * im->image->h * 4, 
+       glPixelDataRangeNV(GL_WRITE_PIXEL_DATA_RANGE_NV,
+                        im->image->w * im->image->h * 4,
                         im->image->data);
        tex->opt = 1;
      }
    */
-   
+
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
    tex->smooth = 0;
-   
+
    im_data = im->image->data;
    im_w = im->image->w;
    im_h = im->image->h;
@@ -246,27 +246,27 @@
        glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
        tex->have_mipmaps = 1;
      }
-   glTexSubImage2D(GL_TEXTURE_2D, 0, 
+   glTexSubImage2D(GL_TEXTURE_2D, 0,
                   0, 0, im_w, im_h,
                   pixfmt, NATIVE_PIX_UNIT,
                   im_data);
 #if 1 // this is sloooow... well slower than just the above...
    if (im_w < tw)
-     glTexSubImage2D(GL_TEXTURE_2D, 0, 
+     glTexSubImage2D(GL_TEXTURE_2D, 0,
                     im_w, 0, 1, im_h,
                     pixfmt, NATIVE_PIX_UNIT,
                     im_data + im_w - 1);
    if (im_h < th)
-     glTexSubImage2D(GL_TEXTURE_2D, 0, 
+     glTexSubImage2D(GL_TEXTURE_2D, 0,
                     0, im_h, im_w, 1,
                     pixfmt, NATIVE_PIX_UNIT,
                     im_data + (im_w * (im_h - 1)));
    if ((im_w < tw) && (im_h < th))
-     glTexSubImage2D(GL_TEXTURE_2D, 0, 
+     glTexSubImage2D(GL_TEXTURE_2D, 0,
                     im_w, im_h, 1, 1,
                     pixfmt, NATIVE_PIX_UNIT,
                     im_data + (im_w * (im_h - 1)) + im_w - 1);
-#endif   
+#endif
 }
 
 void
@@ -309,7 +309,7 @@
    h = im->image->h;
    level = 0;
    im1 = im;
-   
+
    if (tex->gc->texture != tex)
      {
        if (tex->gc->texture) tex->gc->texture->references--;
@@ -321,7 +321,7 @@
    if (im->flags & RGBA_IMAGE_HAS_ALPHA) texfmt = GL_RGBA8;
    else texfmt = GL_RGB8;
    pixfmt = NATIVE_PIX_FORMAT;
-   
+
    if (tex->gc->ext.nv_texture_rectangle) glDisable(GL_TEXTURE_RECTANGLE_NV);
    glEnable(GL_TEXTURE_2D);
    glBindTexture(GL_TEXTURE_2D, tex->texture);
@@ -330,7 +330,7 @@
    while ((w > 1) || (h > 1))
      {
        int pw, ph;
-       
+
        pw = w;
        ph = h;
        w /= 2;
@@ -339,40 +339,40 @@
        if (h < 1) h = 1;
        tw /= 2;
        th /= 2;
-       
+
        level++;
        im2 = evas_common_image_create(w, h);
 #ifdef BUILD_MMX
        if (mmx)
-         {  
+         {
             evas_common_scale_rgba_mipmap_down_2x2_mmx(im1->image->data,
-                                                       im2->image->data, 
+                                                       im2->image->data,
                                                        pw, ph);
          }
        else
-#endif   
+#endif
          {
             if (im->flags & RGBA_IMAGE_HAS_ALPHA)
               evas_common_scale_rgba_mipmap_down_2x2_c(im1->image->data,
-                                                       im2->image->data, 
+                                                       im2->image->data,
                                                        pw, ph);
             else
               evas_common_scale_rgb_mipmap_down_2x2_c(im1->image->data,
-                                                      im2->image->data, 
+                                                      im2->image->data,
                                                       pw, ph);
          }
        if (im1 != im) evas_common_image_free(im1);
        im1 = NULL;
-       
+
        im_data = im2->image->data;
        im_w = w;
        im_h = h;
-       glTexSubImage2D(GL_TEXTURE_2D, level, 
+       glTexSubImage2D(GL_TEXTURE_2D, level,
                        0, 0, im_w, im_h,
                        pixfmt, NATIVE_PIX_UNIT,
                        im_data);
        if (im_w < tw)
-         glTexSubImage2D(GL_TEXTURE_2D, level, 
+         glTexSubImage2D(GL_TEXTURE_2D, level,
                          im_w, 0, 1, im_h,
                          pixfmt, NATIVE_PIX_UNIT,
                          im_data + im_w - 1);
@@ -382,7 +382,7 @@
                          pixfmt, NATIVE_PIX_UNIT,
                          im_data + (im_w * (im_h - 1)));
        if ((im_w < tw) && (im_h < th))
-         glTexSubImage2D(GL_TEXTURE_2D, level, 
+         glTexSubImage2D(GL_TEXTURE_2D, level,
                          im_w, im_h, 1, 1,
                          pixfmt, NATIVE_PIX_UNIT,
                          im_data + (im_w * (im_h - 1)) + im_w - 1);
@@ -393,5 +393,5 @@
    tex->have_mipmaps = 1;
 #ifdef BUILD_MMX
    if (mmx) evas_common_cpu_end_opt();
-#endif   
+#endif
 }




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