Enlightenment CVS committal Author : raster Project : e17 Module : libs/evas
Dir : e17/libs/evas/src/lib/engines/gl_x11 Modified Files: evas_engine.c evas_engine.h evas_x_main.c Log Message: whitespace =================================================================== RCS file: /cvsroot/enlightenment/e17/libs/evas/src/lib/engines/gl_x11/evas_engine.c,v retrieving revision 1.15 retrieving revision 1.16 diff -u -3 -r1.15 -r1.16 --- evas_engine.c 28 Mar 2005 03:58:04 -0000 1.15 +++ evas_engine.c 22 May 2005 02:49:49 -0000 1.16 @@ -164,7 +164,7 @@ evas_engine_gl_x11_font_h_advance_get, evas_engine_gl_x11_font_v_advance_get, evas_engine_gl_x11_font_char_coords_get, - evas_engine_gl_x11_font_char_at_coords_get, + evas_engine_gl_x11_font_char_at_coords_get, evas_engine_gl_x11_font_draw, /* font cache functions */ evas_engine_gl_x11_font_cache_flush, @@ -176,7 +176,7 @@ evas_engine_gl_x11_info(Evas *e) { Evas_Engine_Info_GL_X11 *info; - + info = calloc(1, sizeof(Evas_Engine_Info_GL_X11)); if (!info) return NULL; info->magic.magic = rand(); @@ -192,7 +192,7 @@ evas_engine_gl_x11_info_free(Evas *e, void *info) { Evas_Engine_Info_GL_X11 *in; - + in = (Evas_Engine_Info_GL_X11 *)info; free(in); } @@ -202,22 +202,22 @@ { Render_Engine *re; Evas_Engine_Info_GL_X11 *info; - + info = (Evas_Engine_Info_GL_X11 *)in; printf("GL: setup info...\n"); if (!e->engine.data.output) - e->engine.data.output = + e->engine.data.output = evas_engine_gl_x11_output_setup(e->output.w, e->output.h, info->info.display, info->info.drawable, info->info.visual, info->info.colormap, - info->info.depth); + info->info.depth); if (!e->engine.data.output) return; if (!e->engine.data.context) - e->engine.data.context = - e->engine.func->context_new(e->engine.data.output); + e->engine.data.context = + e->engine.func->context_new(e->engine.data.output); re = e->engine.data.output; } @@ -226,11 +226,11 @@ { Render_Engine *re; int eb, evb; - - if (!glXQueryExtension(disp, &eb, &evb)) return NULL; + + if (!glXQueryExtension(disp, &eb, &evb)) return NULL; re = calloc(1, sizeof(Render_Engine)); - - re->win = evas_engine_gl_x11_window_new(disp, draw, + + re->win = evas_engine_gl_x11_window_new(disp, draw, 0 /* FIXME: screen 0 assumption */, vis, cmap, depth, w, h); if (!re->win) @@ -240,7 +240,7 @@ } printf("GL: gl window setup done.\n"); evas_common_cpu_init(); - + evas_common_blend_init(); evas_common_image_init(); evas_common_convert_init(); @@ -252,7 +252,7 @@ evas_common_font_init(); evas_common_draw_init(); evas_common_tilebuf_init(); - + return re; } @@ -260,7 +260,7 @@ evas_engine_gl_x11_output_free(void *data) { Render_Engine *re; - + re = (Render_Engine *)data; free(re); @@ -272,7 +272,7 @@ evas_engine_gl_x11_output_resize(void *data, int w, int h) { Render_Engine *re; - + re = (Render_Engine *)data; re->win->w = w; re->win->h = h; @@ -283,7 +283,7 @@ evas_engine_gl_x11_output_tile_size_set(void *data, int w, int h) { Render_Engine *re; - + re = (Render_Engine *)data; } @@ -291,12 +291,12 @@ evas_engine_gl_x11_output_redraws_rect_add(void *data, int x, int y, int w, int h) { Render_Engine *re; - + re = (Render_Engine *)data; /* smple bounding box */ if (!re->win->draw.redraw) { -#if 0 +#if 0 re->win->draw.x1 = x; re->win->draw.y1 = y; re->win->draw.x2 = x + w - 1; @@ -306,7 +306,7 @@ re->win->draw.y1 = 0; re->win->draw.x2 = re->win->w - 1; re->win->draw.y2 = re->win->h - 1; -#endif +#endif } else { @@ -322,7 +322,7 @@ evas_engine_gl_x11_output_redraws_rect_del(void *data, int x, int y, int w, int h) { Render_Engine *re; - + re = (Render_Engine *)data; } @@ -330,7 +330,7 @@ evas_engine_gl_x11_output_redraws_clear(void *data) { Render_Engine *re; - + re = (Render_Engine *)data; re->win->draw.redraw = 0; // printf("GL: finish update cycle!\n"); @@ -340,7 +340,7 @@ evas_engine_gl_x11_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch) { Render_Engine *re; - + re = (Render_Engine *)data; /* get the upate rect surface - return engine data as dummy */ if (!re->win->draw.redraw) @@ -364,7 +364,7 @@ evas_engine_gl_x11_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h) { Render_Engine *re; - + re = (Render_Engine *)data; /* put back update surface.. in this case just unflag redraw */ // printf("GL: update done.\n"); @@ -376,20 +376,20 @@ { Render_Engine *re; static int fr = 0; - + re = (Render_Engine *)data; // printf("GL: flush your mush!\n"); evas_engine_gl_x11_window_use(re->win); /* SLOW AS ALL HELL! */ #if 0 - evas_gl_common_swap_rect(re->win->gl_context, + evas_gl_common_swap_rect(re->win->gl_context, re->win->draw.x1, re->win->draw.y1, re->win->draw.x2 - re->win->draw.x1 + 1, re->win->draw.y2 - re->win->draw.y1 + 1); #else - glXSwapBuffers(re->win->disp, re->win->win); -#endif + glXSwapBuffers(re->win->disp, re->win->win); +#endif // glFlush(); // glXWaitGL(); // XSync(re->win->disp, False); @@ -400,7 +400,7 @@ evas_engine_gl_x11_context_new(void *data) { Render_Engine *re; - + re = (Render_Engine *)data; return evas_common_draw_context_new(); } @@ -409,7 +409,7 @@ evas_engine_gl_x11_context_free(void *data, void *context) { Render_Engine *re; - + re = (Render_Engine *)data; evas_common_draw_context_free(context); } @@ -418,7 +418,7 @@ evas_engine_gl_x11_context_clip_set(void *data, void *context, int x, int y, int w, int h) { Render_Engine *re; - + re = (Render_Engine *)data; evas_common_draw_context_set_clip(context, x, y, w, h); } @@ -427,7 +427,7 @@ evas_engine_gl_x11_context_clip_clip(void *data, void *context, int x, int y, int w, int h) { Render_Engine *re; - + re = (Render_Engine *)data; evas_common_draw_context_clip_clip(context, x, y, w, h); } @@ -436,7 +436,7 @@ evas_engine_gl_x11_context_clip_unset(void *data, void *context) { Render_Engine *re; - + re = (Render_Engine *)data; evas_common_draw_context_unset_clip(context); } @@ -445,7 +445,7 @@ evas_engine_gl_x11_context_clip_get(void *data, void *context, int *x, int *y, int *w, int *h) { Render_Engine *re; - + re = (Render_Engine *)data; *x = ((RGBA_Draw_Context *)context)->clip.x; *y = ((RGBA_Draw_Context *)context)->clip.y; @@ -458,7 +458,7 @@ evas_engine_gl_x11_context_color_set(void *data, void *context, int r, int g, int b, int a) { Render_Engine *re; - + re = (Render_Engine *)data; evas_common_draw_context_set_color(context, r, g, b, a); } @@ -467,7 +467,7 @@ evas_engine_gl_x11_context_color_get(void *data, void *context, int *r, int *g, int *b, int *a) { Render_Engine *re; - + re = (Render_Engine *)data; *r = (int)(R_VAL(&((RGBA_Draw_Context *)context)->col.col)); *g = (int)(G_VAL(&((RGBA_Draw_Context *)context)->col.col)); @@ -480,7 +480,7 @@ evas_engine_gl_x11_context_multiplier_set(void *data, void *context, int r, int g, int b, int a) { Render_Engine *re; - + re = (Render_Engine *)data; evas_common_draw_context_set_multiplier(context, r, g, b, a); } @@ -489,7 +489,7 @@ evas_engine_gl_x11_context_multiplier_unset(void *data, void *context) { Render_Engine *re; - + re = (Render_Engine *)data; evas_common_draw_context_unset_multiplier(context); } @@ -498,7 +498,7 @@ evas_engine_gl_x11_context_multiplier_get(void *data, void *context, int *r, int *g, int *b, int *a) { Render_Engine *re; - + re = (Render_Engine *)data; *r = (int)(R_VAL(&((RGBA_Draw_Context *)context)->mul.col)); *g = (int)(G_VAL(&((RGBA_Draw_Context *)context)->mul.col)); @@ -511,7 +511,7 @@ evas_engine_gl_x11_context_cutout_add(void *data, void *context, int x, int y, int w, int h) { Render_Engine *re; - + re = (Render_Engine *)data; /* not used in gl engine */ } @@ -520,7 +520,7 @@ evas_engine_gl_x11_context_cutout_clear(void *data, void *context) { Render_Engine *re; - + re = (Render_Engine *)data; /* not used in gl engine */ } @@ -534,7 +534,7 @@ evas_engine_gl_x11_rectangle_draw(void *data, void *context, void *surface, int x, int y, int w, int h) { Render_Engine *re; - + re = (Render_Engine *)data; evas_engine_gl_x11_window_use(re->win); evas_gl_common_rect_draw(re->win->gl_context, context, x, y, w, h); @@ -544,7 +544,7 @@ evas_engine_gl_x11_line_draw(void *data, void *context, void *surface, int x1, int y1, int x2, int y2) { Render_Engine *re; - + re = (Render_Engine *)data; evas_gl_common_line_draw(re->win->gl_context, context, x1, y1, x2, y2); } @@ -553,17 +553,17 @@ evas_engine_gl_x11_polygon_point_add(void *data, void *context, void *polygon, int x, int y) { Render_Engine *re; - + re = (Render_Engine *)data; return evas_gl_common_poly_point_add(polygon, x, y); - + } static void * evas_engine_gl_x11_polygon_points_clear(void *data, void *context, void *polygon) { Render_Engine *re; - + re = (Render_Engine *)data; return evas_gl_common_poly_points_clear(polygon); } @@ -572,7 +572,7 @@ evas_engine_gl_x11_polygon_draw(void *data, void *context, void *surface, void *polygon) { Render_Engine *re; - + re = (Render_Engine *)data; evas_gl_common_poly_draw(re->win->gl_context, context, polygon); } @@ -581,7 +581,7 @@ evas_engine_gl_x11_gradient_color_add(void *data, void *context, void *gradient, int r, int g, int b, int a, int distance) { Render_Engine *re; - + re = (Render_Engine *)data; return evas_gl_common_gradient_color_add(gradient, r, g, b, a, distance); } @@ -590,7 +590,7 @@ evas_engine_gl_x11_gradient_colors_clear(void *data, void *context, void *gradient) { Render_Engine *re; - + re = (Render_Engine *)data; return evas_gl_common_gradient_colors_clear(gradient); } @@ -599,7 +599,7 @@ evas_engine_gl_x11_gradient_draw(void *data, void *context, void *surface, void *gradient, int x, int y, int w, int h, double angle) { Render_Engine *re; - + re = (Render_Engine *)data; evas_engine_gl_x11_window_use(re->win); evas_gl_common_gradient_draw(re->win->gl_context, context, gradient, x, y, w, h, angle); @@ -620,7 +620,7 @@ evas_engine_gl_x11_image_new_from_data(void *data, int w, int h, DATA32 *image_data) { Render_Engine *re; - + re = (Render_Engine *)data; evas_engine_gl_x11_window_use(re->win); return evas_gl_common_image_new_from_data(re->win->gl_context, w, h, image_data); @@ -630,7 +630,7 @@ evas_engine_gl_x11_image_new_from_copied_data(void *data, int w, int h, DATA32 *image_data) { Render_Engine *re; - + re = (Render_Engine *)data; evas_engine_gl_x11_window_use(re->win); return evas_gl_common_image_new_from_copied_data(re->win->gl_context, w, h, image_data); @@ -650,7 +650,7 @@ evas_engine_gl_x11_image_size_get(void *data, void *image, int *w, int *h) { Render_Engine *re; - + re = (Render_Engine *)data; if (w) *w = ((Evas_GL_Image *)image)->im->image->w; if (h) *h = ((Evas_GL_Image *)image)->im->image->h; @@ -661,7 +661,7 @@ { Render_Engine *re; Evas_GL_Image *im, *im_old; - + re = (Render_Engine *)data; evas_engine_gl_x11_window_use(re->win); if (!image) return NULL; @@ -687,7 +687,7 @@ { Render_Engine *re; Evas_GL_Image *im; - + re = (Render_Engine *)data; evas_gl_common_image_dirty(image); return image; @@ -698,7 +698,7 @@ { Render_Engine *re; Evas_GL_Image *im; - + re = (Render_Engine *)data; im = image; evas_engine_gl_x11_window_use(re->win); @@ -708,7 +708,7 @@ if (im->references > 1) { Evas_GL_Image *im_new; - + im_new = evas_gl_common_image_new_from_copied_data(im->gc, im->im->image->w, im->im->image->h, im->im->image->data); if (!im_new) { @@ -720,7 +720,7 @@ else evas_gl_common_image_dirty(im); } - *image_data = im->im->image->data; + *image_data = im->im->image->data; return im; } @@ -729,14 +729,14 @@ { Render_Engine *re; Evas_GL_Image *im; - + re = (Render_Engine *)data; im = image; evas_engine_gl_x11_window_use(re->win); if (image_data != im->im->image->data) { int w, h; - + w = im->im->image->w; h = im->im->image->h; evas_gl_common_image_free(im); @@ -752,7 +752,7 @@ { Render_Engine *re; Evas_GL_Image *im; - + re = (Render_Engine *)data; evas_engine_gl_x11_window_use(re->win); im = image; @@ -761,7 +761,7 @@ if (im->references > 1) { Evas_GL_Image *im_new; - + im_new = evas_gl_common_image_new_from_copied_data(im->gc, im->im->image->w, im->im->image->h, im->im->image->data); if (!im_new) return im; evas_gl_common_image_free(im); @@ -782,7 +782,7 @@ { Render_Engine *re; Evas_GL_Image *im; - + re = (Render_Engine *)data; im = image; evas_engine_gl_x11_window_use(re->win); @@ -794,10 +794,10 @@ evas_engine_gl_x11_image_draw(void *data, void *context, void *surface, void *image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int dst_w, int dst_h, int smooth) { Render_Engine *re; - + re = (Render_Engine *)data; evas_engine_gl_x11_window_use(re->win); - evas_gl_common_image_draw(re->win->gl_context, context, image, + evas_gl_common_image_draw(re->win->gl_context, context, image, src_x, src_y, src_w, src_h, dst_x, dst_y, dst_w, dst_h, smooth); @@ -808,7 +808,7 @@ { Render_Engine *re; Evas_GL_Image *im; - + re = (Render_Engine *)data; im = image; return im->im->info.comment; @@ -819,7 +819,7 @@ { Render_Engine *re; Evas_GL_Image *im; - + re = (Render_Engine *)data; im = image; if (im->im->info.format == 1) return "png"; @@ -831,7 +831,7 @@ { Render_Engine *re; int tmp_size; - + re = (Render_Engine *)data; tmp_size = evas_common_image_get_cache(); evas_common_image_set_cache(0); @@ -878,7 +878,7 @@ evas_engine_gl_x11_font_add(void *data, void *font, char *name, int size) { Render_Engine *re; - + re = (Render_Engine *)data; return evas_common_font_add(font, name, size); } @@ -887,7 +887,7 @@ evas_engine_gl_x11_font_memory_add(void *data, void *font, char *name, int size, const void *fdata, int fdata_size) { Render_Engine *re; - + re = (Render_Engine *)data; return evas_common_font_memory_add(font, name, size, fdata, fdata_size); } @@ -910,7 +910,7 @@ return evas_common_font_ascent_get(font); } -static int +static int evas_engine_gl_x11_font_descent_get(void *data, void *font) { Render_Engine *re; @@ -960,7 +960,7 @@ { Render_Engine *re; int h, v; - + re = (Render_Engine *)data; evas_common_font_query_advance(font, text, &h, &v); return h; @@ -971,7 +971,7 @@ { Render_Engine *re; int h, v; - + re = (Render_Engine *)data; evas_common_font_query_advance(font, text, &h, &v); return v; @@ -992,7 +992,7 @@ Render_Engine *re; re = (Render_Engine *)data; - return evas_common_font_query_text_at_pos(font, text, x, y, cx, cy, cw, ch); + return evas_common_font_query_text_at_pos(font, text, x, y, cx, cy, cw, ch); } static void @@ -1004,7 +1004,7 @@ /* text renderign takes benchmark from 40 to 27 on gf4-ti4400 */ { static RGBA_Image *im = NULL; - + if (!im) { im = evas_common_image_new(); @@ -1021,9 +1021,9 @@ evas_gl_font_texture_draw); /* 40 */ evas_common_font_draw(im, context, font, x, y, text); - evas_common_draw_context_font_ext_set(context, + evas_common_draw_context_font_ext_set(context, + NULL, NULL, - NULL, NULL, NULL); } @@ -1071,7 +1071,7 @@ { if (!disp) return NULL; if (!_evas_gl_x11_vi) - _evas_gl_x11_vi = glXChooseVisual(disp, screen, + _evas_gl_x11_vi = glXChooseVisual(disp, screen, _evas_gl_x11_configuration); if (!_evas_gl_x11_vi) return NULL; return _evas_gl_x11_vi->visual; @@ -1084,7 +1084,7 @@ if (!_evas_gl_x11_vi) evas_engine_gl_x11_best_visual_get(disp, screen); if (!_evas_gl_x11_vi) return 0; - _evas_gl_x11_cmap = XCreateColormap(disp, RootWindow(disp, screen), + _evas_gl_x11_cmap = XCreateColormap(disp, RootWindow(disp, screen), _evas_gl_x11_vi->visual, 0); return _evas_gl_x11_cmap; } =================================================================== RCS file: /cvsroot/enlightenment/e17/libs/evas/src/lib/engines/gl_x11/evas_engine.h,v retrieving revision 1.3 retrieving revision 1.4 diff -u -3 -r1.3 -r1.4 --- evas_engine.h 4 Sep 2003 07:40:33 -0000 1.3 +++ evas_engine.h 22 May 2005 02:49:49 -0000 1.4 @@ -15,7 +15,7 @@ Visual *visual; Colormap colormap; int depth; - GLXContext context; + GLXContext context; Evas_GL_Context *gl_context; struct { int redraw : 1; @@ -40,5 +40,5 @@ evas_engine_gl_x11_window_free(Evas_GL_X11_Window *gw); void evas_engine_gl_x11_window_use(Evas_GL_X11_Window *gw); - + #endif =================================================================== RCS file: /cvsroot/enlightenment/e17/libs/evas/src/lib/engines/gl_x11/evas_x_main.c,v retrieving revision 1.5 retrieving revision 1.6 diff -u -3 -r1.5 -r1.6 --- evas_x_main.c 9 Sep 2003 05:51:03 -0000 1.5 +++ evas_x_main.c 22 May 2005 02:49:49 -0000 1.6 @@ -35,7 +35,7 @@ int h) { Evas_GL_X11_Window *gw; - + if (!_evas_gl_x11_vi) return NULL; gw = calloc(1, sizeof(Evas_GL_X11_Window)); if (!gw) return NULL; @@ -45,7 +45,7 @@ gw->visual = vis; gw->colormap = cmap; gw->depth = depth; - + gw->visualinfo = _evas_gl_x11_vi; if (!context) context = glXCreateContext(disp, gw->visualinfo, NULL, GL_TRUE); ------------------------------------------------------- This SF.Net email is sponsored by Oracle Space Sweepstakes Want to be the first software developer in space? Enter now for the Oracle Space Sweepstakes! http://ads.osdn.com/?ad_id=7412&alloc_id=16344&op=click _______________________________________________ enlightenment-cvs mailing list enlightenment-cvs@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-cvs