i think having evas on win32 is something that really should be considered. the whole UI war, in my opinion, is what is holding linux back. to have a truely helpful and successful widget set i think a win32 version is needed. but, of course, this is a problem we should probably deal with later.

Tony Peguero wrote:

Hi all.
I have a related question. I don't see much point in running the whole of E
on Win32, but I am interested in using Evas as part of a GUI in a cross
platform game that I'm working on. Would it be possible to do that? Is it
practical? What would be required?
Thanks.



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