I hope the patch, when you finally got it, was acceptable. For my next
trick, I will port entice to ecore2. So far, I have got it to compile
and run without failing, but of course certain features have dropped,
namely:
DND support (for obvious reasons),
messaging existing entice windows on startup (because the
ecore_window_get_children function has disappeared),
there was one other thing, but I can't remember what precisely.

Also, panel/button sliding (probably fading as well) has gone buggy:
attempting to slide out while a slide in is taking place makes the two
functions fight each other until one times out. I am not sure how best
to combat this: my first thought was to ecore_timer_del the opposing
slide on startup, but as the moves take place absolutely, not
relatively, this makes the panel (for example) jump to the completely-in
position before starting to slide back out. I am considering other
possibilities, and will submit the heavily-revised code when this bug is
dealt with. Any advice will be gratefully received, as long as it's not
rude.

Thanks,
Daniel

-- 
It's not true unless it makes you laugh, but you don't understand until
it makes you weep.  'Illuminatus!', Robert Shea and Robert Anton Wilson
 http://www.doublezero.uklinux.net/  <--- visit this excellent website
 http://people.pwf.cam.ac.uk/dh286/publickey.asc <-- get my public key

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