On Sat, 2 Aug 2003 23:28:36 +0100 Daniel Hulme <[EMAIL PROTECTED]> babbled:

> I hope the patch, when you finally got it, was acceptable. For my next
> trick, I will port entice to ecore2. So far, I have got it to compile
> and run without failing, but of course certain features have dropped,
> namely:
> DND support (for obvious reasons),
> messaging existing entice windows on startup (because the
> ecore_window_get_children function has disappeared),
> there was one other thing, but I can't remember what precisely.
> 
> Also, panel/button sliding (probably fading as well) has gone buggy:
> attempting to slide out while a slide in is taking place makes the two
> functions fight each other until one times out. I am not sure how best
> to combat this: my first thought was to ecore_timer_del the opposing
> slide on startup, but as the moves take place absolutely, not
> relatively, this makes the panel (for example) jump to the completely-in
> position before starting to slide back out. I am considering other
> possibilities, and will submit the heavily-revised code when this bug is
> dealt with. Any advice will be gratefully received, as long as it's not
> rude.

still don't have the patch :) (wasn't in this mail either) - only attachment was
a pgp signature.


-- 
--------------- Codito, ergo sum - "I code, therefore I am" --------------------
The Rasterman (Carsten Haitzler)    [EMAIL PROTECTED]
熊耳 - 車君                         [EMAIL PROTECTED]
Mobile Phone: +61 (0)413 451 899    Home Phone: 02 9698 8615


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