I suppose that would work.  For instance with iconbar or Eplayer however
it'd be nice to not make code changes that would only be needed by certain
themes.  Consistancy with an abstracted Edje would make it preferable to
see it in Edje itself.  Right now most things that are swallowed are
things that would be present in any theme.

Then again... I guess if you didn't want it you'd just not use that
object, but then you take the hit of pulling the bg whether you want to or
not, esp if your polling.

It's certainly an interesting idea.

benr.

> How about we add a pseudo-trans smart object to esmart. Then you could
> just swallow it into your edjes. It would still require a small bit of
> programming on the part of any apps that wanted to use it, but it would
> be minimal.
> --
> rephorm
>
> On Nov 7, 2003, at 5:11 AM, Cristalle Azundris Sabon wrote:
>
>> "Ben Rockwood" <[EMAIL PROTECTED]> writes:
>>> Any thoughts on adding some ability to provide pseudo-trans to Edje?
>>> ...
>>> So is anyone keen on the idea or should this stay a "do it in EVAS
>>> direct" thing?
>>
>>   It would possibly be preferable to have it outside of edje so the
>>   edje-lib won't be stuck with it forever even once there are better
>>   ways, but yes, then one would have to add the evas-object with the
>>   pseudo-trans bitmap manually.  If you find a way to stick in the
>>   object, here's how to make it (you should be able to use
>>   transparency_get_pixmap() and get_desk() unchanged; it should
>>   handle normal, tiled and solid colour backgrounds as well as e16's
>>   multiple desktops, use away under usual e-licence):
>>
>>
>> http://cvs.sourceforge.net/viewcvs.py/*checkout*/evidence/evidence/
>> evidence.themes/engines/bg_trans.c?content-type=text%2Fplain&rev=1.11
>>
>>   On second thought, maybe it *should* go into edje with a
>> "transparent"
>>   keyword because then once better transparency becomes available, we
>>   can fix it in a single location in edje rather than having to fix
>> all apps.
>>   Yeah, that's better.  : )
>>
>>   Azundris
>>
>>
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