> If possible, I'd like to get rid of the whole pixmaps.list thing
> anyway.  It's a kludge at best and doesn't really offer the simplicity
> and flexibility I'd like.  What I want to see is a way to have one or
> more directories where images can be placed that will automatically be
> picked up by Eterm.  I'd also like to see the menu(s) auto-generated
> from those directories.

sounds nice.. :)

> Currently pixmaps.list is generated externally by Etbg_update_list.
> The geometry information is hard-coded into that script.  It uses the
> directory name ("tile" or "scale") to figure out what geometry to give
> in the pixmaps.list file.  A similar method is used for generating the
> menus.  (Try Etbg_update_list -m foo.cfg sometime.)

heh..  and all this time i've been modifying both files by hand.

> One huge problem with this became apparent when I wanted to put
> Midnight Sky 2
> (http://www.kainx.org/gallery/Original_Art/Other/midnight_sky_2.png)
> in the collection.  It must be scaled vertically but tiled
> horizontally to produce the desired effect.  With the current
> mechanism, there's no way to do that.  There's also no way to set a
> particular image to always be shaded at 40%, or to be scaled to 50% of
> the window size rather than 100%.

sounds complex..  i'd offer to help, but i'm not all that great of a 
programmer - especially when it comes to graphics realted stuff..

> PS:  To answer your last question, ; works very well in escape
> sequences, but it can cause problems with the command line (for
> example, when using -P pixmap.png;100x100+0+0).  @ makes a lot more
> sense for specifying geometry anyway.

i know about ; and the command line, but is there a problem with @ in the 
escape sequence?

-- 
trey



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