On Sun, Apr 11, 2004 at 04:26:25AM -0700, Ogla Sungutay said:
> ... SWF ...

I did a lot of stuff with SWF about 4 years back and looked into using 
Evas as a rendering engine for it. I had a prototype knocking aorund but 
the major problem was doing rotations about the X and Y axis (since Evas 
would take care of the Z for you). This is not an insurmountable problem 
but at that point I kind of lost interest in the whole project so it's 
lying around in a quarter finished state somewhere.

The nice thing about Evas was that it took care of all the layers, 
transparency, clipping, TTF etc etc for you. The hardest parts were 
keeping the event loops in sync (not really particularly hard) and 
mapping text definition points to the glyphs defined earlier in the 
movie (also not hard). That and the pesky rotation. 

I suspect that these problems would also be present with SVG. 

If you could extend Evas to add X and Y rotation capability to Shapes, 
Images and Text then everything would be a doddle.

The alternative, of course, is to use OpenGL but in many ways that seems 
like overkill. 

>   3. Is there any plans about implementing Cubic
> Beziers in Evas? 

I generally find converting to Quadratics easier. I have some code 
knocking around that does this.
 

-- 
gap wearing anarchist


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