On Mon, 14 Feb 2005 11:08:12 -0500 (EST) "Nigel Benns" <[EMAIL PROTECTED]>
(Bbabbled:
(B
(B> Awsome... that is pretty much what I was looking for...
(B> 
(B> I'll be able to get the interface for this program working soon then.
(B> I'm going to try to put my hand at creating an E web browser (not with
(B> embedding mozilla or any thing halfassed like that) I want to try and
(B> convert the tags to evas objects.
(B
(Bdamn you're ambitious! - NB - you may find it easier and just as "nice" to PORT
(Bgecko (mozillas engine) to evas - let it deal with all the nasty details of html
(Bparsing, css, etc. etc. etc. - and then just have it create and manage evas
(Bobjects :)
(B
(B> Could take a lot of time, and it will help me get to know the EFL a lot
(B> better.
(B> 
(B> Anyone wants to help that would be cool. just send me an email.
(B> 
(B> > Yeah, you get the basic idea. There are some details with theming in
(B> > there, but overall you have it right.
(B> >
(B> > Coordinates are all window based, not widget. If you want to clip to
(B> > the inside of the widget you can use EWL_WIDGET(widget)->fx_clip_box
(B> > as your clip rectangle.
(B> >
(B> > On Fri, 11 Feb 2005 11:13:13 -0500 (EST), Nigel Benns
(B> > <[EMAIL PROTECTED]> wrote:
(B> >> Ok if I "get" ewl_simple_test.c correctly...
(B> >>
(B> >> You create a widget called logo, add a logo to it via edje, add the
(B> >> realize event so that when you update the text in label it will change
(B> >> the
(B> >> logo as well.
(B> >>
(B> >> If I create my own widget and pass it the evas to draw on, the
(B> >> coordinates
(B> >>  of the evas would start from the window's inner border, not my widgets,
(B> >> am I correct?
(B> >>
(B> >> > After the realize callback has occurred for the window, you can do
(B> >> > EWL_EMBED(window)->evas to access the evas. If you plan to use this to
(B> >> > setup a canvas, I would recommend creating your own Ewl_Widget and
(B> >> > setting it's preferred size. Then you can just hook into it's own
(B> >> > realize callback and can allocate space with EWL for your drawing.
(B> >> > ewl_simple_test.c has an example of how to do this with the logo
(B> >> > widget.
(B> >> >
(B> >> >
(B> >> > On Fri, 11 Feb 2005 09:08:12 -0500 (EST), Nigel Benns
(B> >> > <[EMAIL PROTECTED]> wrote:
(B> >> >> Is there any way to access the evas that an ewl_window or any other
(B> >> >> widget
(B> >> >> uses to draw?
(B> >> >>
(B> >> >> I know that I could create an evas and ewl_embed all of the widgets
(B> >> on
(B> >> >> it,
(B> >> >> but that doesn't seem very consistent for gui programming (mabey I'm
(B> >> >> just
(B> >> >> used to the old ways :)
(B> >> >>
(B> >> >> I'm basically looking for an equivilent to Gnome_Canvas.
(B> >> >>
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(B> >>
(B> >>
(B> >
(B> 
(B> 
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(B-- 
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