> On Thu, 5 May 2005 07:52:47 -0400 (EDT) "Nigel Benns" > <[EMAIL PROTECTED]> babbled: > >> Well that kind of bytes that in the *** doesn't it :) >> >> Is an application for drawing edje interfaces in the books? > > on the books - ie as a plan. libengrave was a step to doing it - but > currently no action in the works in terms of actual application. >
Cool, I'm gonna take a look at that... I'll play around with drawing Evas objects with the mouse. An interface drawing program could definately speed up E's development... It would be like a mix of Glade and Gimp :) Which brings up another question: Will Ewl have a XML format like Glade files or something like Edje as well? >> It doesn't support gradients? So even Evas has more support for objects >> then Edje does? > > correct. :) Is there any plan to export all Evas objects to Edje? > >> > On Wed, 4 May 2005 12:02:23 -0400 (EDT) "Nigel Benns" >> > <[EMAIL PROTECTED]> babbled: >> > >> >> I've been stumbling around trying to find an easyer way to create an >> >> Edje >> >> interface for programs and stumbled on an idea. >> >> >> >> I was thinking since SVG supports pretty much the same functionality >> why >> >> not just create an XSLT to change SVG to Edc. This would allow >> >> interfaces >> >> to be drawn in Inkscape or Sodipodi. >> > >> > because edje does not do polygons, beziers, gradients, curves... need >> i go >> > on? :) also note edje is much more complex when it comes to layout >> than >> > svg. it allows note just linear global scaling based on size, but it >> can >> > resize like widget sets can - keeping some elements on the left, >> right, >> > middle, stretching some, not stretching others etc. by use of all the >> rel1 >> > and rel2 options. >> > >> > :) you could do VERY LITTLE useful stuff in converting svg->edc :( >> > >> >> Does anyone else think this is a good idea? >> >> >> >> >> >> ------------------------------------------------------- >> >> This SF.Net email is sponsored by: NEC IT Guy Games. >> >> Get your fingers limbered up and give it your best shot. 4 great >> events, >> >> 4 >> >> opportunities to win big! Highest score wins.NEC IT Guy Games. Play >> to >> >> win an NEC 61 plasma display. Visit http://www.necitguy.com/?r >> >> _______________________________________________ >> >> enlightenment-devel mailing list >> >> enlightenment-devel@lists.sourceforge.net >> >> https://lists.sourceforge.net/lists/listinfo/enlightenment-devel >> >> >> > >> > >> > -- >> > ------------- Codito, ergo sum - "I code, therefore I am" >> -------------- >> > The Rasterman (Carsten Haitzler) [EMAIL PROTECTED] >> > 裸好多 [EMAIL PROTECTED] >> > Tokyo, Japan (東京 日本) >> > >> > > > -- > ------------- Codito, ergo sum - "I code, therefore I am" -------------- > The Rasterman (Carsten Haitzler) [EMAIL PROTECTED] > 裸好多 [EMAIL PROTECTED] > Tokyo, Japan (東京 日本) > ------------------------------------------------------- This SF.Net email is sponsored by: NEC IT Guy Games. Get your fingers limbered up and give it your best shot. 4 great events, 4 opportunities to win big! Highest score wins.NEC IT Guy Games. Play to win an NEC 61 plasma display. Visit http://www.necitguy.com/?r _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel