HAHAHAHAHAHH oh damn. of course that wont work. you have a half-initialized
canvas. it wont work well at all. there is no engine attached and evas will not
work properly. it's in an unknown state and so well... expect weird stuff. try
using ecore and ecore_evas to get a quick simply wrapper around setting up an
evas canvas properly :) that's one problem. i just added the bottom/top get
stuff to one of my programs (and fixed the printf stuff to actually display the
lowest and highst obj pointers) and i get:
I am very sorry for having wasted your time on this: my apologies. Since
the engines seemed almost completely decoupled from the main API, I
produced this test out of another mostly working code I had by removing
the initialization without even realizing it would not work: sorry for not
having suspected that nor followed your Evas code more closely. After
verification, you were perfectly right about the two functions working
consistently.
Thanks for your patience, and long live the EFLs!
--
Sylvain <[EMAIL PROTECTED]>
One good reason why computers can do more work than people is that they
never have to stop and answer the phone.
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