On Fri, 02 Sep 2005 12:36:28 +0200 Christian Pedaschus <[EMAIL PROTECTED]>
babbled:

> Sebastian Dransfeld wrote:
> 
> > Christian Pedaschus wrote:
> >
> >> and there the idea dies ;)
> >
> >
> > Why? Most gesture systems work by pressing some button to activate
> > them. This is possible in E too. So like some other person wrote, it
> > could be possible to press a modifier or a key, and then do mouse
> > gestures that modify a window (raise, lower, iconify...)
> >
> hmm, i never thought of doing it without a pressed button (this would be
> real fun, moving your mouse and oops, active app killed), but i
> understood rasters answer as if it's not gonna happen...?
> and it would be really nice cause sometimes 2500px (dualscreen) can be a
> long long way to go just for closing/min/max an app using the mouse
> 
> i even have 2 mousebuttons left, so i would find a gesture system really
> usefull and there 'could' be some nice effect while using the gesture
> (painting onscreen, like a wizard in a mmo)
> 
> so i would say: do it, if u can ;)

but not happening because 1. complex (need write gesture training and
recognition code) or 2. suck in another dependency and even then write all the
infrastructure code. it's not in the TODO and won't go there. you'll have to
wait for e18, e19, etc.



-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [EMAIL PROTECTED]
裸好多                              [EMAIL PROTECTED]
Tokyo, Japan (東京 日本)


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