On Sun, 02 Apr 2006 15:28:38 -0400 Jason Tackaberry <[EMAIL PROTECTED]> babbled:
> On Sun, 2006-04-02 at 13:40 -0400, Jason Tackaberry wrote: > > Pixel values still wrong, but at least now it's zeroing the alpha at the > > old location after object move. > > > > So there seems to be two separate problems with BGRA32 here. > > Just to follow up, I saw raster had committed a few related changes so I > reran the test against today's cvs. (This is BGRA32): > > [EMAIL PROTECTED] ~]$ ./a.out > bleh > Before move: 0,100,110,120 > bleh > bleh > Update: 0,0 560x40 > Update: 0,240 560x40 > After move: 0,0,0,0 > > The original issue looks fixed. The alpha gets zeroed out in the old > location. Thanks, raster. (The bleh's were added by raster :)) ooops - bleh-- commit > The pixel values are now less wonky than before, but the alpha pixel > which should be 130 is 0. Note that I called: > > evas_object_color_set(rect, 100, 110, 120, 130); > > For my situation though, I need to use ARGB32, so it looks like that > although there are some issues with BGRA32, it's suddenly moot because I > should have been using ARGB32 all along. This is all very confusing for > me, because it seems to be that what evas calls ARGB32, mplayer calls > BGRA32. (See DOCS/tech/colorspace.txt in mplayer) It's an endian > matter, and mplayer has standardized on opengl's definition (BE), > whereas evas seems to use LE (where ARGB32 is BGRA [low to high memory > address]). > > As I'm used to mplayer's internals, and as poking through the raw data > of an evas image object showed the pixels in BGRA [again, low to high on > intel], I've been calling it BGRA32, due to my familiarity with mplayer. > > Another possibility is that I'm just on seriously bad crack. > > Jason. > > > > ------------------------------------------------------- > This SF.Net email is sponsored by xPML, a groundbreaking scripting language > that extends applications into web and mobile media. Attend the live webcast > and join the prime developer group breaking into this new coding territory! > http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 > _______________________________________________ > enlightenment-devel mailing list > enlightenment-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [EMAIL PROTECTED] 裸好多 Tokyo, Japan (東京 日本) ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel