>  src/engines/ecore_evas_software_x11/Makefile
>  src/engines/ecore_evas_software_x11_16/Makefile
>  src/engines/ecore_evas_gl_x11/Makefile
> +src/engines/ecore_evas_software_sdl/Makefile
>  src/engines/ecore_fb/Makefile

Could you briefly summarize why we have to have different etk engines?
I can think about the framebuffer, X, and SDL having different means to
deal with "top-level windows" and such, however, why does the
difference of e.g. software_x11 and software_x11_16 need dedicated
engines for ETK?

Regards,

:M:
-- 
Michael 'Mickey' Lauer | IT-Freelancer | http://www.vanille-media.de


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