On Sun, 7 Oct 2007 11:33:24 +0200 Andreas Volz <[EMAIL PROTECTED]> babbled:

> Hello,
> 
> I report this here instead of the bug tracker, because I like to discuss
> it.
> 
> Example:
> 
> 1) start 'emotion_test'
> 2) Remember->Advanced (Activate all 'remember using' and 'properties to
> remember' fields) 
> 3) Pin to desktop => border is removed and window is
> below all other windows 
> 4) restart E17
> 5) window is still below all others and border is now visible

can't reproduce - border stays off. window is below etc. etc.

> So what do you define the action 'Pin to desktop' should do?
> 
> This behavior is some ways not logic. The border menu itself is in a
> complete mess if you ask me. It's much to complicate.

agred there. its too long and needs a refactor. if someone wants to refactor
it and make it a bit better organised - maybe make commonly used items in he
main and put the rest of the details in submenus - please do. otherwise i'll
leave it until later to do that.

> Some menu entries are not so often used. (my personal opinion)
> - Window properties
> - kill
> - window locks
> - border
> - Skip (as you often use it only one and them remember it)
> - Remember (as you often use it once for an application)
> - create icon (as you often use it once for an application)
> 
> What's about moving those to an 'Advanced' sub menu? The window menu is
> useless (for me) if I need to search the entries. And on screens with
> low resolution you loose a lot of useful space.
> 
> Another solution would be to implement a smart logic that displays only
> the items that are used 'often' and hides the advanced menus behind a
> '...' entry that unfolds if you press it. Like you know it from
> 'popular' windows products. But I'm not sure about the usability of
> such a solution.

there is a hug debate on if that is a good idea or not in usability circles.
some say it is, some say it isnt. for now we can save a lot of code and work
by just not doing this and simply improve the border menu layout.
 
> regards
> Andreas
> 
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-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [EMAIL PROTECTED]


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