On Tue, 13 Nov 2007 08:25:51 +0100 (CET) Vincent Torri <[EMAIL PROTECTED]>
babbled:

> 
> 
> On Tue, 13 Nov 2007, Carsten Haitzler (The Rasterman) wrote:
> 
> > On Tue, 23 Oct 2007 20:08:32 +0200 (CEST) Vincent Torri
> > <[EMAIL PROTECTED]> babbled:
> >
> > finally got to play with it. quite interesting. i tried it on some images i
> > have (animated):
> >
> > [  1:56PM ~/C/data/demo/e_anim_reflection ] du -sh .
> > 1.9M    .
> > [  1:55PM ~/e_codec ] ./encode out.erv
> > '/home/raster/C/data/demo/e_anim_reflection_big/e_%04d.png' 120 0
> > * file : /home/raster/C/data/demo/e_anim_reflection_big/e_0001.png
> > * file : /home/raster/C/data/demo/e_anim_reflection_big/e_0002.png
> > ...
> > [  1:56PM ~/e_codec ] ls out.erv
> > 4.4M out.erv
> >
> > double the size :/ :(
> 
> where can I get those png ? in e17_bg_shiny_reflection.edj ?

in my homedir. i'll need to wait until i have real internet before uploading.

> > we've talked on irc - we can continue there. i think this is great work btw.
> > one problem in this is you compress a whole plane at a time. it woudl be
> > easier to compress 1 tile at a time (eg a 16x16 tile of the image - split
> > into 4 planes of 16x16) then you will tend to keep pixles of similar vlaue
> > together allowing for the compressor to create better dictionaries. i would
> > compress 1 tile at a time, not a who,e series of them - as this will allow
> > for "random access" later more easily on decode.
> 
> I've tried to compress using the tiles (btw, the code is there). But in my 
> tests, for "small images" like 200x200, compressing the whole image in 
> planar colorspace gave better results.
> 
> I would like to try again with your images, to see what I can do

sure.

> thank you
> 
> Vincent
> 
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-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [EMAIL PROTECTED]


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