Dave wrote:

> For all of you that like desktop effect ala compiz there is a good
> news.
> 
> I make some works on the old bang module, if you don't know bang is
> a compiz derivate packed in e module. So a module that do composite
> using OpenGL.   :) 
> 
> .....

        This might actually inspire me enough to fix my glx issues,
just so I can give it a try and see what it's all about. Very nice. :)

        Just as an aside here, and something I've mentioned before:
If anyone ever gets the urge to try and implement 'gl native surfaces'
in evas (via say gl textures), which raster started to stub-in support
for, then as long as one's willing to draw with gl to such surfaces,
you could do all sorts of 3D stuff and have it display (in a gl-engine
evas) as an image object.
        What could one do with that..? Well, that'd be up for some
experimentation to discover, but one could at least use it to import
3D objects from disk (there are various formats), and use some known
3D rendering apis (so long as they can draw to a given gl texture),
and go from there... for those who are 3D or OpenGL inclined to
experiment with. There's also 2D stuff like OpenVG, which could be
used (for whatever).

        Cool or not, useful or not, it doesn't all have to be at the
'global' desktop-windows level.

   jose.


PS.
        Simon, didn't you have something similar at some point?
Maybe called egloo or such?

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