On Feb 8, 2008 2:24 PM, Gustavo Sverzut Barbieri <[EMAIL PROTECTED]> wrote:
>
> On Feb 8, 2008 11:40 AM, Thomas Gstädtner <[EMAIL PROTECTED]> wrote:
> > Hi,
> >
> > I wrote a edje-file with some basic animations for buttons - with fade-in
> > and fade-out effect.
> > Unfortunately edje crashes when I trigger the animations too often or fast.
> > My program-parts for this:
> >
> > program { \
> > > name: "button"button_number"_animation"; \
> > > signal: "mouse,in"; \
> > > source: "button"button_number; \
> > > action: STATE_SET "default" 1; \
> > > target: "button"button_number; \
> > > transition: ACCELERATE 0.2; \
> > > } \
> > > program { \
> > > name: "button"button_number"_animation_end"; \
> > > signal: "mouse,out"; \
> > > source: "button"button_number; \
> > > action: STATE_SET "default" 0; \
> > > target: "button"button_number; \
> > > transition: SINUSOIDAL 0.2; \
> > > } \
> > >
> >
> > I made a small video to show when it crashes:
> > http://gstaedtner.net/enter.avi
> > The crash's not only happening in my program, if I view the .edj in
> > edje_viewer, the whole viewer crashes.
> > Deleting the "transition..." in the _animation_end-program fixes it.
> >
> > Is this my "fault" or is it a bug?
>
> For sure it is a bug, edje shouldn't crash on any user input.
>
> However, I tested the attached file without any problems
Damn SF strips binary attachments, and Damn firefox thinks .edc is not
text plain :-/
--
Gustavo Sverzut Barbieri
--------------------------------------
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Skype: gsbarbieri
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Debugger entered--Lisp error: (void-variable ta)
eval(ta)
eval-last-sexp-1(nil)
eval-last-sexp(nil)
call-interactively(eval-last-sexp)
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