On Fri, Feb 15, 2008 at 3:50 PM, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > Umm... It still sems to me like you'd want some kind of canvas > widget to which one could add arbitrary evas objects to, directly or > indirectly (I believe that etk has something like that), in order to > have a more flexible "evas objs in a ewl app" system, and just feed ewl > events on that canvas widget to the underlying evas..?
The idea of a canvas has been under consideration for a while, but has been lower priority than other things that still need work. Through what mechanism are you proposing we build the canvas widget? It could be a buffer evas as we already have a pretty good wrapper around that, but the levels of indirection are additional overhead (maybe a reasonable amount). That would solve the problem of feeding events since they could go directly through the global evas event API. I'd prefer to have a sub-canvas abstraction around the windows existing evas, which we can clip to the region of the canvas widget. > But as far as the particular events issue you bring up, maybe > you could write up a preliminary evas patch with the changes/additions > you feel are needed.. and battle it out with raster if need be. :) I'm not sure if you've noticed my commit level lately, but it hasn't been what I would call "active". I'll look at this if have a chunk of time to commit to it, but I'm hoping someone with an itch to scratch will beat me to it. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel