Ok, here are just a few 'ideas' that I think would be nice,
not necessarily anything to do with SoC, just a few things I think
e could benefit from (merely from my own viewpoint).
1. Further work on an immediate-mode gfx lib like enesim, and also
on a generic canvas framework as in jorge's further work.
2. I'll stay away from suggesting multitudes of stuff for evas,
and just give one: Implement 'native surfaces' for image objects
- at least for gl texture, sdl surfaces, and xrender pictures.
Extend ecore's sub-canvas stuff to use such surfaces for the
corresponding engines (gl, sdl, xrender). Similarly for any
other engines/native surfaces that people may want (dfb, win32,
cairo).
3. If people here must use 'edc' syntax, then have a stand-alone
generic parsing lib for the syntax.
4. Further develop embryo scripting, and/or add support for other
well-known scripting languages to edje/edc (javascript, python,
lua, ...).
5. Develop a time-line based animation api for ecore, ewl, and etk.
Also, further general work on ewl and etk, and similarly more
attention to the excellent edje-editor and evolve projects.
6. Create a lib of "themable evas objects", with a well-known
collection of such including things like 'widgets' and 'gadgets',
and a mechanism for loading/using other such.
7. Develop ways to make "E" more web-connected and supportive of
web related stuff. It's a shame that the enlightenment site can't
show off anything it's developed directly over the wire.
There are other things, but all these are few that are doable,
possibly useful, and not too far from what's already there (except
perhaps 7, which is a somewhat fuzzy goal).
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