----- "Cedric BAIL" <[EMAIL PROTECTED]> ha scritto: > Hi, > > So here are some patch that should not break edje too much. > > 0001 and 0002: Replace call to snprintf by using memcpy or some kind > of itoa. > 0003: edje_match can work without the need to call memset. > 0004: When edje hide an object, their is no need to move/resize it > and > mark it as changed (because when it will be shown again, we will move > it any way). This should delay the update of swallowed object and > could have some border effect I didn't know about. I didn't find any > issue with enlightenment nor the app I am using, but it will be > better > if some more people could test this patch. >
Seems that all work well here (tested a bit in the editor) dave > Have fun, > Cedric > -- > Cedric BAIL > > ------------------------------------------------------------------------- > Check out the new SourceForge.net Marketplace. > It's the best place to buy or sell services for > just about anything Open Source. > http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace > _______________________________________________ > enlightenment-devel mailing list > enlightenment-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel