On Mon, Apr 14, 2008 at 02:29:06PM -0300, Gustavo Sverzut Barbieri wrote:
> On Sun, Apr 13, 2008 at 7:42 PM, Peter Wehrfritz <[EMAIL PROTECTED]> wrote:
> > Gustavo Sverzut Barbieri schrieb:
> >
> > > Maybe it will not impact things. The problem with these calls is that
> > > they would collide with Edje internal states, getting these
> > > inconsistent. But since Edje does not handle any layer/stack-related
> > > information in their states, maybe this is no problem, in this case
> > > just add the call to edje C api (edje_object_part_{raise,lower}()) and
> > > expose it from embryo.
> > >
> > I don't think it is a good idea to have those functions in the edje c
> > api. The application should change directly the theme. That's why there
> > isn't a edje_object_part_state_set() function.
>
> While I'm unsure whenever to have or not this function exported, this
> is different from what you said: part_state_set() can be done with
> signals, while there are no means to reorder the objects from edje,
> neither from states or code. Maybe the reason to not have this known
> by someone (raster?), maybe it was just left out due out-of-time, in
> that case we could add this to Edje states and use signals to trigger
> changes.
>
> Lars: what's your motivation to use this? maybe this can give us some light.
I have a set of buttons with a small overlap, all made with edje. On
"mouse,in" event I want the active button to become the topmost part.
I first thought about just emitting a signal from edje on "mouse,in" to
an event handler in C that would use edje_object_part_object_get and
then evas_object_raise, but I really wanted the part raising in edje so
I only had to take care of the actual event handling in C (the actual
button click).
The part_lower was mostly added for completion :)
It would be very nice to have some way to reorder the objects from edje.
Regards
Lars Munch
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