On Sat, Nov 27, 2010 at 11:17 PM, Mike Blumenkrantz <[email protected]> wrote: > On Sat, 27 Nov 2010 10:39:15 +0100 > Cedric BAIL <[email protected]> wrote: >> On Sat, Nov 27, 2010 at 8:08 AM, Mike Blumenkrantz <[email protected]> wrote: >> > Since you're afk in irc, I figured I would move this to the ml in case >> > someone else ever wanted to know as well. >> >> Ha, ha, ha ! You don't expect anyone else than me to answer those >> existential questions ! I think you are right probably no one else >> than me does use this API. >> >> > 1) There are no docs for eet_node: >> > http://docs.enlightenment.org/auto/eet/group__Eet__Node__Group.html >> > This should probably be fixed at some point since the code is pretty >> > annoying to read. >> >> True. >> >> > 2) The reason I am not able to use eet for data serialization is because it >> > lacks a suitable binary data member in Eet_Node_Data. In order to use >> > binary data, you must have a function like this: >> > Eet_Node *eet_node_binary_new(const char *name, void *data, int size) >> > Otherwise you have no way of correctly using the node data once it has been >> > retrieved. If I'm missing something, let me know. >> >> Eet never provided such facility as a binary blob. Are you really sure >> you want to send binary blob ? What kind of data are sending with it ? >> I am asking because, we always avoided to put non typed data in eet, >> so before starting adding this feature, need more information and >> reflexion. >> >> > 3) I am assuming that the most efficient way to use eet as I need would be >> > to serialize using eet_data_node_write_cipher (with NULL for cipher), then >> > simply read back eet keys on the other end using a data descriptor to go >> > right to the struct? I'm purposefully avoiding using eet_connection since >> > I have no need to use partial eet data structures; when using http >> > transfers you must send the content length anyway (w3c standard), so I do >> > my own internal buffering and can use the data once it has been fully >> > received. >> >> Use eet_data_node_encode_cipher, that would give you an allocated >> buffer in memory that you can send as you want. So no need for any >> Eet_File when you are transmitting data to another computer. > Do you have any example code using this? The more I try to figure out how to > make it work, the more that it seems to be impossible.
http://trac.enlightenment.org/e/browser/trunk/BINDINGS/javascript/elixir/src/lib/elixir_eet.c That's the only code I know that using the eet node API. -- Cedric BAIL ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
