On Tue, Nov 30, 2010 at 8:20 PM, Eduardo Felipe <[email protected]> wrote: > Hi folks, > > I'm starting a thread to discuss the idea of a simpler ecore_animator. > My idea is to have a time based API that just calls a callback over a > period of time and pass as a pass a float from 0.0 to 1.0 to the it, > so one could animate things like "turn white in two seconds" easier. > I know it's completely possible to do this, and quite easy actually, > but I keep having to implement this over and over to animate little > like a clipper's color and I'm beginning to wonder if this should be > in 1.1. > Mind you that raster wrote such a thing for his edje_lua2 API (he > called it "transition" to match EDC) and I think such a transition API > would be nice. What do you think?
You want elm_transit ;-) -- Gustavo Sverzut Barbieri http://profusion.mobi embedded systems -------------------------------------- MSN: [email protected] Skype: gsbarbieri Mobile: +55 (19) 9225-2202 ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
