On 12/02/2010 08:20 PM, Lucas De Marchi wrote: > On Thu, Dec 2, 2010 at 8:34 AM, Cedric BAIL<[email protected]> wrote: >> Hi, >> >> On Thu, Dec 2, 2010 at 7:22 AM, Mike McCormack<[email protected]> >> wrote: >>> Rather than using malloc'ed list entries in the mail loop, use a single >>> linked in-place list. >>> >>> This avoid lots of mallocs and frees as the main loop iterates. >> >> I like the idea, but I fear that doing change to the core main loop >> structure could break things. Maybe we should post pone this change to >> 1.1. From my point of view we already did to much change to ecore main >> loop during the beta cycle. > > I agree. > > How long are we for 1.0 release?
Come on guys. The only reason that you're seeing this is that I don't commit directly to SVN. This is a tweak on fixes that have been put in by others in the last few days. If you object to this, please read the SVN commits list and object to the other patches in the same area. thanks, Mike ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
