On Thu, 2010-12-02 at 10:19 -0200, Lucas De Marchi wrote: > On Thu, Dec 2, 2010 at 10:03 AM, Mike McCormack > <mj.mccorm...@samsung.com> wrote: > > Come on guys. > > > > The only reason that you're seeing this is that I don't commit directly to > > SVN. > > No, I object because it's a huge change that might introduce bugs. The > fact is that this feature freeze is taking longer than most of us > desired. > > What we can do is settle the remaining issues (who knows them?) and release > 1.0. > > > This is a tweak on fixes that have been put in by others in the last few > > days. > > If you object to this, please read the SVN commits list and object to the > > other > > patches in the same area. > > Currently I don't have time to follow all commits, but people is > indeed committing more than should be allowed.
Exactly. I have a bunch of features I can shove in that will be just fine and will probably not introduce bugs, but that's not how a feature freeze works... A freeze is a freeze and we should respect that as such. I hope we'll release soon and this freeze hell will be over. -- Tom. ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel