Heres a project that deals with libjpeg and libpng by providing them
in a 3rd party folder. I looks like a locally provided version that
retains the same licensing. Also, freetype is included in the system
libs (http://developer.android.com/guide/basics/what-is-android.html)
apparently.

http://code.google.com/p/androido3d/source/browse/android/apps/o3d/project/jni/?
r=6bc15cab44a5f9c13b193bc7397b6ad5eef8397c#jni%2Fthird_party


A little hunting further and we have Gnash for Android, that has all
the mentioned libs as dependencies, AND...

http://wiki.gnashdev.org/Building_for_Android
http://wiki.gnashdev.org/AndroidDependencies

So it seems pretty reasonable.



On 11 February 2011 15:37, Vincent Torri <vto...@univ-evry.fr> wrote:
>
>
> On Fri, 11 Feb 2011, Tom Haste wrote:
>
>> Ahhh. All Ive read about NDK is that its allows using C++ (I guess all
>> that news is directed at iPhone devs and C++ junkies.) I wasnt aware
>> that it had C support too :)
>
> I've read that on this web page:
>
> http://developer.android.com/sdk/ndk/overview.html
>
> missing: iconv for eina, libjpeg for eet, libpng and freetype (at least) for
> evas.
>
> Vincent
>
>>
>> On 11 February 2011 14:27, Vincent Torri <vto...@univ-evry.fr> wrote:
>>>
>>>
>>> On Fri, 11 Feb 2011, Tom Haste wrote:
>>>
>>>> Hey gang,
>>>>
>>>> Im hoping to do something this winter (AU) with the GSoC stuff...
>>>> currently fist deep in Java with my studies. Ive also just ordered a
>>>> book on Android Dev. Should be fun. So anyway,
>>>>
>>>> Idea:
>>>>
>>>> Android NDK + EFL.
>>>> Is this possible? Could we make a port for Android and perhaps even
>>>> have a strong integration into Eclipse so you can simply go "New
>>>> Project" > "Android EFL application" or something of the likes. I know
>>>> there was a mention that you'd need some OOB wrapper to get EFL and I
>>>> dont know what state cxx bindings are in. Considering Android is such
>>>> a big market these days, it might be a good idea to jump into it.
>>>
>>> the evas part should be very easy (using OpenGL ES), the ecore part a bit
>>> less. Why do you think C++ is needed ? The NDK allows you to use C.
>>>
>>> Vincent
>>>
>>
>>
>

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